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DRCongo
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6.98
#3991 in the ranking 272 votes
BGG Vote: BGG Stats
Best with 4 players 5 of 8 votes Player-recommended age: 12+ 1 of 2 votes
1-4
120'
14
Moderate in-game text

DRCongo

A board game by Gary Dicken Steve Kendall Phil Kendall
Publisher: Ragnar Brothers
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Card sleeves in this game Card sleeves in this game
63 cards of 57.0mm width and 89.0mm of height
2x (50 Pcs) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
To Order
1x (100 Pcs) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
To Order
1x (100 Pcs) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
To Order
1x (100 Pcs) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Available
1x (110 Pcs) Sleeve Kings: 110 Bustine Standard Chimera Usa (57.5 x 89 mm) (SKS-8808)
Few copies
2x (55 Pcs) Sleeve Kings: 55 Bustine Mini Euro (57 x 89 mm) (SKS-9903)
Few copies
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Available
Description Description
DRCongo explores a hopeful hypothesis that if enlightened industrialists worked to develop the economy of this mighty country, then it would escape the clutches of a crippling insurgency.

Players build industries and expand a transport network of river, rail and roads. Oil, minerals and crops are produced and if sold via the Atlantic port of Matadi, players reap rich rewards. Players develop their own cities and hydroelectricity can be sold to these.

The game is built in four game layers with layer two introducing insurgents and peacekeepers, layer three the Government, and layer four strategic interventions by other countries.

The game is played on a map showing the eleven provinces of Democratic Republic of Congo and their "capital" towns. Transport routes are shown and include the major rivers and railways and export routes. In a turn a player may carry out one of five actions: build industry, place transport, develop city, produce resources, or sell resources. A neat and tidy economic game is made complicated by the presence of insurgents at game start, and these are suppressed and eliminated by use of players peacekeepers. This is a typical Ragnar Brothers dice combat system — simple but bringing tension and fun to proceedings.
Additional information Additional information
Mechanics: Auction/Bidding Commodity Speculation Route/Network Building Variable Phase Order
Categories: City Building Economic Industry/Manufacturing Political/Negotiation Transportation
Alternative names:
BARCODE: ?????????
This was seen 3385 times
Description Description
DRCongo explores a hopeful hypothesis that if enlightened industrialists worked to develop the economy of this mighty country, then it would escape the clutches of a crippling insurgency.

Players build industries and expand a transport network of river, rail and roads. Oil, minerals and crops are produced and if sold via the Atlantic port of Matadi, players reap rich rewards. Players develop their own cities and hydroelectricity can be sold to these.

The game is built in four game layers with layer two introducing insurgents and peacekeepers, layer three the Government, and layer four strategic interventions by other countries.

The game is played on a map showing the eleven provinces of Democratic Republic of Congo and their "capital" towns. Transport routes are shown and include the major rivers and railways and export routes. In a turn a player may carry out one of five actions: build industry, place transport, develop city, produce resources, or sell resources. A neat and tidy economic game is made complicated by the presence of insurgents at game start, and these are suppressed and eliminated by use of players peacekeepers. This is a typical Ragnar Brothers dice combat system — simple but bringing tension and fun to proceedings.
Card sleeves in this game Card sleeves in this game
63 cards of 57.0mm width and 89.0mm of height
2x (50 Pcs) Fantasy Flight Games: 50 Bustine Clear Standard American (57 x 89 mm) (FFS03)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium USA Chimera (57.5 x 89 mm) (MDG7078)
To Order
1x (100 Pcs) Mayday Games: 100 Bustine Chimera USA (57.5 x 89 mm) (MDG7044)
To Order
1x (100 Pcs) Sapphire: 100 Bustine Chimera USA Orange (57.5 x 89 mm)
To Order
1x (100 Pcs) Honu Moana: 100 Bustine Standard USA Chimera (57.5 x 89 mm) (HMN-7044)
Available
1x (110 Pcs) Sleeve Kings: 110 Bustine Standard Chimera Usa (57.5 x 89 mm) (SKS-8808)
Few copies
2x (55 Pcs) Sleeve Kings: 55 Bustine Mini Euro (57 x 89 mm) (SKS-9903)
Few copies
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior USA Chimera (57,5 x 89 mm) (UPL-ORANGE)
Available
Additional information Additional information
Mechanics: Auction/Bidding Commodity Speculation Route/Network Building Variable Phase Order
Categories: City Building Economic Industry/Manufacturing Political/Negotiation Transportation
Alternative names:
BARCODE: ?????????
This was seen 3385 times

What players say

How many players it plays best with · 8 votes on BoardGameGeek

  • 1 1 1 say it plays best, 3 recommend it, 3 do not recommend it
  • 2 0 0 say it plays best, 2 recommend it, 4 do not recommend it
  • 3 0 0 say it plays best, 5 recommend it, 1 do not recommend it
  • 4 5 5 say it plays best, 1 recommend it, 0 do not recommend it
  • 4+ 0 0 say it plays best, 0 recommend it, 2 do not recommend it

Best Suggested Not recommended

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