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Language: German
Ein Fest fur Odin: Norweger
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8.96
BGG Vote: BGG Stats
Best with 2 players 22 of 42 votes Player-recommended age: 12+ 5 of 10 votes Read the reviews
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Ein Fest fur Odin: Norweger

A board game by Gernot Köpke Uwe Rosenberg
Publisher: Feuerland Spiele
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Ein Fest fur Odin: Norweger
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Description Description
The first large expansion for A Feast for Odin, The Norwegians includes four new islands (Isle of Man, Isle of Skye, Islay, Outer Hebrides) with Irish coastal viking-settlements on the backside (Waterford, Wexford, Cork, Limerick), where people from Norway came to stay through the winter (longphort), to trade at, and to settle nearby. This offers new strategies and new puzzle-pieces like horse (6VP, 2x5 spaces)/pregnant horse/leather(green)/vadmal(blue) and pigs (1 VP, breed every round; 2x3 - 1 = 5 spaces)/herbal (orange)/ antler (green)/tools (blue). The game will have a third box for the pieces and the four old islands, too (little different VPs and new graphic-aspects of mini-expansion islands Lofoten/Orkneys/Tierra del Fuego). The expansion includes another mountain-strip, more two-silver coins, meat/beans and runes/oil and a "little emigration" piece that covers one food instead of two. You get it on a new action-plan for giving away a whaling boat. The plan has three pieces that can be turned around for different numbers of players (version for 1-2, 3, and 4 players), which increases the chances of players getting in each other's way. It contains new opportunities like butchering, elk-hunting, fishing, and thievery, along with changes for some old actions. It's now easier, for example, to play an animal strategy, also because you can now get two of the same animals in one action. There is also a new fifth row to make a (better) action with your last viking. You can smith, for example, now a grey piece with maximum of eight swords by using an ore and only one action. Also for this, there are five new grey puzzle-pieces like pan, hauberk or anvil and a little board for smith-able pieces with fewer than nine swords. Totally new is also the idea of a random start-building. Everybody gets one of the six boards and can build the front or back with one wood and one action. These buildings offer, covered like stonehouse and longhouse, some stuff (pieces, weapons, commodities), VPs and one silver (horse stable 2 silver), so everybody has another different start-opportunity - like the profession card. In this expansion, you choose the best of two cards to start with. Another new option is, that instead of putting a profession card into the game, you can throw it away for a VP-chip. A nice little competitive element, because there are only two 4-VP-chips, six 3-VP-chips and eight (endless) 2-VP-chips. As before, the expansion includes an almanac about game-elements and their viking-history, again written by Gernot Köpke as a "historical-science"-journalist and learned local newspaper editor.
Additional information Additional information
Mechanics: Pattern Recognition Tile Placement Worker Placement
Categories: Economic Expansion for base-game Farming Industry/Manufacturing Medieval Pirates Puzzle
Alternative names: A Feast for Odin: The Norwegians A la gloire d' Odin: Les Norvégiens Ein Fest für Odin: Die Norweger El Banquete de Odín: Los Noruegos La festa per Odino: i Norvegesi Um Banquete a Odin: Os Noruegueses 奧丁的盛宴:挪威傳奇 A Feast for Odin: The Norwegians 오딘을 위하여: 노르웨이 사람들
BARCODE: 706949635548
The item is in 1 cart In 3 wishlists In 4 collections This was seen 6079 times
Description Description
The first large expansion for A Feast for Odin, The Norwegians includes four new islands (Isle of Man, Isle of Skye, Islay, Outer Hebrides) with Irish coastal viking-settlements on the backside (Waterford, Wexford, Cork, Limerick), where people from Norway came to stay through the winter (longphort), to trade at, and to settle nearby. This offers new strategies and new puzzle-pieces like horse (6VP, 2x5 spaces)/pregnant horse/leather(green)/vadmal(blue) and pigs (1 VP, breed every round; 2x3 - 1 = 5 spaces)/herbal (orange)/ antler (green)/tools (blue). The game will have a third box for the pieces and the four old islands, too (little different VPs and new graphic-aspects of mini-expansion islands Lofoten/Orkneys/Tierra del Fuego). The expansion includes another mountain-strip, more two-silver coins, meat/beans and runes/oil and a "little emigration" piece that covers one food instead of two. You get it on a new action-plan for giving away a whaling boat. The plan has three pieces that can be turned around for different numbers of players (version for 1-2, 3, and 4 players), which increases the chances of players getting in each other's way. It contains new opportunities like butchering, elk-hunting, fishing, and thievery, along with changes for some old actions. It's now easier, for example, to play an animal strategy, also because you can now get two of the same animals in one action. There is also a new fifth row to make a (better) action with your last viking. You can smith, for example, now a grey piece with maximum of eight swords by using an ore and only one action. Also for this, there are five new grey puzzle-pieces like pan, hauberk or anvil and a little board for smith-able pieces with fewer than nine swords. Totally new is also the idea of a random start-building. Everybody gets one of the six boards and can build the front or back with one wood and one action. These buildings offer, covered like stonehouse and longhouse, some stuff (pieces, weapons, commodities), VPs and one silver (horse stable 2 silver), so everybody has another different start-opportunity - like the profession card. In this expansion, you choose the best of two cards to start with. Another new option is, that instead of putting a profession card into the game, you can throw it away for a VP-chip. A nice little competitive element, because there are only two 4-VP-chips, six 3-VP-chips and eight (endless) 2-VP-chips. As before, the expansion includes an almanac about game-elements and their viking-history, again written by Gernot Köpke as a "historical-science"-journalist and learned local newspaper editor.
Additional information Additional information
Mechanics: Pattern Recognition Tile Placement Worker Placement
Categories: Economic Expansion for base-game Farming Industry/Manufacturing Medieval Pirates Puzzle
Alternative names: A Feast for Odin: The Norwegians A la gloire d' Odin: Les Norvégiens Ein Fest für Odin: Die Norweger El Banquete de Odín: Los Noruegos La festa per Odino: i Norvegesi Um Banquete a Odin: Os Noruegueses 奧丁的盛宴:挪威傳奇 A Feast for Odin: The Norwegians 오딘을 위하여: 노르웨이 사람들
BARCODE: 706949635548
The item is in 1 cart In 3 wishlists In 4 collections This was seen 6079 times
Frequently bought together Frequently bought together
Other versions Other versions

What players say

How many players it plays best with · 42 votes on BoardGameGeek

  • 1 9 9 say it plays best, 22 recommend it, 2 do not recommend it
  • 2 22 22 say it plays best, 13 recommend it, 0 do not recommend it
  • 3 17 17 say it plays best, 19 recommend it, 1 do not recommend it
  • 4 10 10 say it plays best, 22 recommend it, 3 do not recommend it
  • 4+ 1 1 say it plays best, 1 recommend it, 17 do not recommend it

Best Suggested Not recommended

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

BrownieOtter BGG user
10.0/10

The rare expansion that makes the game more approachable? Would never want to play without this.

Helicopter_Man BGG user
10.0/10

AFFO is already a fantastic game, but the expansion makes it pure perfection, so I never play without it. It balances a few things makes pretty much every strategy viable. What I love about AFFO, especially with this expansion, is that almost every play feels different. And, unlike with the base game, I usually play enough of the occupation cards in the Norwegians expansion to inform my direction. I enjoy having to adapt each game and solve a a new puzzle.

The_Brick BGG user
10.0/10

I love a Feast for Odin but now I can't play it without the Norwegians expansion! It just the perfect expansion. It doesn't muddy the waters or add unnecessary mechanics to bog the whole game down, it just gives you more of what makes FFO such a great game!

UncleBobDenver BGG user
10.0/10

The Best. Now we always play with the expansion. First time through it took almost 5 hours! But we loved it. Second time thru took a bit less but we still do not play with the islands. Next Time!

xoflram BGG user
10.0/10

Have heard that this is a 'near essential' expansion. Update: Its true! Especially for two players.

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