Language:
English
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Best with 2 players
2 of 2 votes
Player-recommended age: 12+
1 of 1 votes
1-2
60'
12
No necessary in-game text
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Frayser's Farm: Wasted Opportunity
Publisher: Decision Games (I)
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Frayser's Farm: Wasted Opportunity
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PICTURES ON BGG
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Frayser's Farm utilizes the all-new Musket & Saber Combat System, which provides a simple yet accurate portrayal of warfare during the American Civil War. The combat system is intuitive, including all of the details that characterized battle during the Civil War while also simulating the unique aspects of 19th century warfare. Units can become weakened and rout; attackers can pursue, and the fortunes of war can intervene at any time. Cavalry can rip open enemy lines and shred fleeing units, and reserves must be ready to plug holes or secure the line of retreat. In Frayser's Farm a new Combat Results Table emphasizes playability while also simulating the lethality of the rifled musket. Leaders accelerate the action, replicating the importance of their presence during battle, and supply lines require players to protect their logistical trains. Winning a battle will depend on deployment, maneuver and massing firepower, as well as the strengths and weaknesses of each particular army.
| Mechanics: | Hex-and-Counter Simulation |
| Categories: | War |
| Alternative names: | |
| BARCODE: | 95109016069 |
| This was seen 1650 times | |
Frayser's Farm utilizes the all-new Musket & Saber Combat System, which provides a simple yet accurate portrayal of warfare during the American Civil War. The combat system is intuitive, including all of the details that characterized battle during the Civil War while also simulating the unique aspects of 19th century warfare. Units can become weakened and rout; attackers can pursue, and the fortunes of war can intervene at any time. Cavalry can rip open enemy lines and shred fleeing units, and reserves must be ready to plug holes or secure the line of retreat. In Frayser's Farm a new Combat Results Table emphasizes playability while also simulating the lethality of the rifled musket. Leaders accelerate the action, replicating the importance of their presence during battle, and supply lines require players to protect their logistical trains. Winning a battle will depend on deployment, maneuver and massing firepower, as well as the strengths and weaknesses of each particular army.
| Mechanics: | Hex-and-Counter Simulation |
| Categories: | War |
| Alternative names: | |
| BARCODE: | 95109016069 |
| This was seen 1650 times | |
What players say
How many players it plays best with · 2 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 0 do not recommend it
- 2 2 2 say it plays best, 0 recommend it, 0 do not recommend it
- 2+ 0 0 say it plays best, 0 recommend it, 1 do not recommend it
Best Suggested Not recommended
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