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2-4
45'
10
No necessary in-game text
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Players are acting like artisans. They have to restore a fresco in a Renaissance church. Each player starts with 5 workers and has to plan their work, day by day. The game has a modular structure giving the players the opportunity to decide how ambitiously they want to play. New features such as deciding one's own wake-up time (and therefore one's mood for the rest of the day ;-) will make this game unique. The modular structure will attract casual as well as experienced players.
Mechanics: | Worker Placement Simultaneous Action Selection |
Categories: | Economic Renaissance |
Alternative names: | Fresco Fresco: Revised edition Fresko フレスコ |
BARCODE: | 8436017228311 |
In 19 wishlists In 3 collections This was seen 7514 times |
Players are acting like artisans. They have to restore a fresco in a Renaissance church. Each player starts with 5 workers and has to plan their work, day by day. The game has a modular structure giving the players the opportunity to decide how ambitiously they want to play. New features such as deciding one's own wake-up time (and therefore one's mood for the rest of the day ;-) will make this game unique. The modular structure will attract casual as well as experienced players.
Mechanics: | Worker Placement Simultaneous Action Selection |
Categories: | Economic Renaissance |
Alternative names: | Fresco Fresco: Revised edition Fresko フレスコ |
BARCODE: | 8436017228311 |
In 19 wishlists In 3 collections This was seen 7514 times |