Played, thinking of all the strategies and options, hadn't had this sort of first impressions since Brass or Age of Steam. This could be a top three for me.
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Galactic Cruise: Advancements Expansion
The Advancements expansion for Galactic Cruise includes standalone or combined modules with upgraded technologies, cabin patterns, agenda cards, and enhancement tokens.
Available in an external warehouse.Shipping in about 10/15 days
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| BARCODE: | 618149324026 |
| The item is in 4 carts In 1 collection This was seen 2002 times | |
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 618149324026 |
| The item is in 4 carts In 1 collection This was seen 2002 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Top notch expansion with a pretty glaring issue, but well worth having. In isolation a great expansion to an already brilliant game, unfortunately one of the main modules (cabin matching) is made redundant as the next expansion replaces it. Still you could use this on its own and still get fantastic value out of it. The more complex technologies add some interest, mainly I like how they make it more expensive to use, stops people from maxing rep and getting it all for free. I like how the buff to WP spots counteracts this adding some extra stuff back in. Some additional, more of the same stuff in here too, overall a great package.
Cabin-Matching is the way to play, makes building ships more strategic. Advanced Technologies module is too fiddly, not playing with it. Advanced Locations add some strategy for development placement in the late game.
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