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2-6
10'
4
No necessary in-game text
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In Grimaffen, players must remember the order of animal movements or sounds and imitate them in the right order to win. Choosing from thirty round tiles in five different colors, a player rolls a colored die to see which tile is added to the those already selected. The player then mimics the pictures on the tile to suggest an elephant's trunk motion or a wolf howl or a monkey's down-turned mouth, all within this zoo theme. Since the tiles use picture cues, reading is not necessary and components are not language specific.
| Mechanics: | Memory |
| Categories: | Animals Educational |
| Alternative names: | Apenstreken Grimaffen Manic Monkeys 猴戲擂台 |
| BARCODE: | 4250231712296 |
| This was seen 1723 times | |
In Grimaffen, players must remember the order of animal movements or sounds and imitate them in the right order to win. Choosing from thirty round tiles in five different colors, a player rolls a colored die to see which tile is added to the those already selected. The player then mimics the pictures on the tile to suggest an elephant's trunk motion or a wolf howl or a monkey's down-turned mouth, all within this zoo theme. Since the tiles use picture cues, reading is not necessary and components are not language specific.
| Mechanics: | Memory |
| Categories: | Animals Educational |
| Alternative names: | Apenstreken Grimaffen Manic Monkeys 猴戲擂台 |
| BARCODE: | 4250231712296 |
| This was seen 1723 times | |