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2-4
20'
8
No necessary in-game text
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Habe fertig
Publisher: Nürnberger-Spielkarten-Verlag
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Habe fertig
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Everyone wants to get rid of his cards, and the best way to do so is to play 'in the gap' because then you immediately take an extra turn. Play again into the gap and again – and bang, you've finished. It's that simple! Habe fertig ('Have Done') includes cards from 1 to 11 in six colors; each card also shows 0-4 stars. Each player receives twelve cards, then places two cards aside. Two cards from the draw pile are revealed to form two discard piles. A player can play a card by matching its color or number to the topmost card on one of the discard piles. Alternatively, he can play a card with a value that's between the numbers of the topmost cards – that is, in the gap – in a color that's not visible. If he does this, he takes another turn and can play another card. If a player can't play, he must draw a card from the draw pile. If the two discard piles have no gap at the start of a player's turn, he reveals a card from the draw pile and places it on one of the discard piles, possibly creating a large gap by doing so... Whoever empties his hand first scores positive points equal to the number of stars on the cards he set aside; everyone else scores negative points for the number of stars on their remaining cards.
| Mechanics: | Hand Management |
| Categories: | Card Games Strategy |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 4318 times | |
Everyone wants to get rid of his cards, and the best way to do so is to play 'in the gap' because then you immediately take an extra turn. Play again into the gap and again – and bang, you've finished. It's that simple! Habe fertig ('Have Done') includes cards from 1 to 11 in six colors; each card also shows 0-4 stars. Each player receives twelve cards, then places two cards aside. Two cards from the draw pile are revealed to form two discard piles. A player can play a card by matching its color or number to the topmost card on one of the discard piles. Alternatively, he can play a card with a value that's between the numbers of the topmost cards – that is, in the gap – in a color that's not visible. If he does this, he takes another turn and can play another card. If a player can't play, he must draw a card from the draw pile. If the two discard piles have no gap at the start of a player's turn, he reveals a card from the draw pile and places it on one of the discard piles, possibly creating a large gap by doing so... Whoever empties his hand first scores positive points equal to the number of stars on the cards he set aside; everyone else scores negative points for the number of stars on their remaining cards.
| Mechanics: | Hand Management |
| Categories: | Card Games Strategy |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 4318 times | |
