Unoriginal in mechanics, but this is precisely the type of jattwat I'm open to enjoying. Very minor tweak that doesn't stop the flow of card play.
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Best with 5 players
3 of 5 votes
Read the reviews
4-5
20'
10
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Hii Fuu
Available in an external warehouse.Shipping in about 3/7 days
| Mechanics: | Trick-taking |
| Categories: | Card Games |
| Alternative names: | Hii Fuu!! ヒーフー!! |
| BARCODE: | 3701551705723 |
| This was seen 330 times | |
| Mechanics: | Trick-taking |
| Categories: | Card Games |
| Alternative names: | Hii Fuu!! ヒーフー!! |
| BARCODE: | 3701551705723 |
| This was seen 330 times | |
What players say
How many players it plays best with · 5 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 2 do not recommend it
- 2 0 0 say it plays best, 0 recommend it, 2 do not recommend it
- 3 0 0 say it plays best, 0 recommend it, 2 do not recommend it
- 4 1 1 say it plays best, 3 recommend it, 0 do not recommend it
- 5 3 3 say it plays best, 2 recommend it, 0 do not recommend it
- 5+ 0 0 say it plays best, 0 recommend it, 1 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
You May Think He Loves You For Your Money But I Know What He Really Loves You For It's Your Brand New Leopard Skin Pillbox Hat
A trick-taking game where the tension comes from timing exactly when to win your two tricks for the best score, while desperately avoiding a third and getting knocked out. It adds a super fun layer of pressure to the game. One of my favorites.
A solid trick taking game, I like how much control you have over your hand, by being able to discard several cards. Additionally, since you're always going for a pretty middling set of two tricks, it's almost always possible to make it. The problem is that people sluff unexpectedly, which causes you to frequently re-evaluate your tactics. Finally, you don't want to just pick up your two tricks first, as it's more valuable to wait until later. The problem is that it can be tough to stop and there might be an opponent or two that may aggressively steal your tricks towards the end.
First play impression: lots of fun! Lots of tension as you struggle to win two tricks, and then see if you can hold on and not get stuck with a third. Has a similar feel to Dokitto Ice and Voodoo Prince because of this.
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