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5.9
BGG Vote: BGG Stats
LANGUAGE-UK
3-6
60'
13
No necessary in-game text

Hunt: The Unknown Quarry

A board game by Jeremy Lennert
Publisher: Victory Point Games
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Hunt: The Unknown Quarry
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Card sleeves in this game Card sleeves in this game
50 cards of 63.5mm width and 88.0mm of height
1x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Available
1x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Few copies
1x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Available
1x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
1x (110 Pcs) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Available
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
1x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
Description Description

A bounty has been placed on the head of a monster terrorizing a small country town. Bounty hunters descend on the abandoned mansion where it is rumored to make its lair, each hoping to claim the prize. However, one of these hunters is actually the monster in disguise. One is forced to ask, then: who hunts whom?

Hunt: The Unknown Quarry, from Darkest Night designer Jeremy Lennert, is a deductive combat game. One player is secretly the monster, and their goal is to cripple all of the other players in order to escape the mansion. The other players, the human bounty hunters, must discover and kill the monster before they are hunted down by the creature. Each player moves around the mansion's many rooms to search for clues, gather items, and target other players to deduce which of them is the monster (or, if you are the monster, to wound the other bounty hunters). Tread lightly, for the hunt has begun...

Each round, players take turns moving about the mansion's many rooms, looking at cards for clues, and picking up items (cards) to add to their hand. Players can also interact when in the same room as another player and try to attack them using the cards in their hand in order to deduce who is the monster and what kind of monster they are. If you are the monster, then you want to do your best to avoid being killed and wound the other players in hopes to escape the mansion with your life. Play continues until either the monster is slain or all the other players declare that they have been crippled.

Additional information Additional information
Mechanics: Memory Modular Board Role Playing
Categories: Deduction Murder/Mystery
Alternative names:
BARCODE: 610585961568
In 1 wishlist This was seen 11972 times
Description Description

A bounty has been placed on the head of a monster terrorizing a small country town. Bounty hunters descend on the abandoned mansion where it is rumored to make its lair, each hoping to claim the prize. However, one of these hunters is actually the monster in disguise. One is forced to ask, then: who hunts whom?

Hunt: The Unknown Quarry, from Darkest Night designer Jeremy Lennert, is a deductive combat game. One player is secretly the monster, and their goal is to cripple all of the other players in order to escape the mansion. The other players, the human bounty hunters, must discover and kill the monster before they are hunted down by the creature. Each player moves around the mansion's many rooms to search for clues, gather items, and target other players to deduce which of them is the monster (or, if you are the monster, to wound the other bounty hunters). Tread lightly, for the hunt has begun...

Each round, players take turns moving about the mansion's many rooms, looking at cards for clues, and picking up items (cards) to add to their hand. Players can also interact when in the same room as another player and try to attack them using the cards in their hand in order to deduce who is the monster and what kind of monster they are. If you are the monster, then you want to do your best to avoid being killed and wound the other players in hopes to escape the mansion with your life. Play continues until either the monster is slain or all the other players declare that they have been crippled.

Card sleeves in this game Card sleeves in this game
50 cards of 63.5mm width and 88.0mm of height
1x (50 Pcs) Mayday: 50 Bustine Premium Standard (63,5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Available
1x (100 Pcs) 100 Bustine Arcane Standard Size (63 x 88 mm)
Few copies
1x (100 Pcs) 100 Bustine Ultra-Pro: Standard Pro-Fit (64x89 mm) (82712)
Available
1x (100 Pcs) Sapphire: 100 Bustine Stardard (63.5 x 88 mm) (Green)
Available
1x (100 Pcs) uplay.it edizioni: 100 Bustine Standard (63.5 x 88 mm) (UPL-7041)
Available
1x (110 Pcs) Sleeve Kings Card Game Card Sleeves (63.5x88mm) 110 Pack 60 Microns
Available
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior (63.5 x 88 mm) (UPL-GREEN)
Available
1x (50 Pcs) Honu Moana: 50 Bustine Premium (63.5 x 88 mm) (HMN-7077)
Available
1x (75 Pcs) Honu Moana: 75 Bustine Superior (63.5 x 88 mm) (HMN-GREEN)
Available
1x (100 Pcs) Honu Moana: 100 Bustine Standard (63.5 x 88 mm) (HMN-7041)
Available
1x (100 Pcs) Sapphire: 100 Bustine Perfect size (63.5 x 88 mm) (DarkGreen)
Available
Additional information Additional information
Mechanics: Memory Modular Board Role Playing
Categories: Deduction Murder/Mystery
Alternative names:
BARCODE: 610585961568
In 1 wishlist This was seen 11972 times