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Infidel box — Crusades historical battle game for 1-2 players by GMT Games
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7.42
3995 304
BGG Vote: BGG Stats
LANGUAGE-UK
1-2
120'
Moderate in-game text

Infidel

Infidel plunges players into the Crusades with a fast and gripping battle system. Play up to six historical battles with simple rules but deep strategy. Perfect for players seeking quick and intense battles, 1-2 players, 120 minutes.

A board game by Richard H. Berg
Publisher: GMT Games
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Description Description
Infidel focuses on the major battles of the early Crusades era between the Christians and the Muslims. This is a period that saw cavalry reign supreme, and pitted the European heavy cavalry – armored “knights” - system against the Eastern/Turkish light cavalry tactics. Infidel is designed for quick learning and easy play. Game rules are short, there are no “turns” - play is Continual, with ample opportunities to steal play from your opponent - and combat resolution is a single die roll. Playing time is about 1-2 hours, per battle. Infidel is also GMT’s gift to the gamer who enjoys playing solitaire. The system is designed for both individual and face-to-face play without any loss in insight or Fun. Each game is a "paper time machine" that allows players to see what happened in these famous battles and why. The battles include: Dorylaeum (1097), Antioch (1098), Ascalon (1099), Harran (1104), Montgisard (1177), Arsuf (1191). Each game includes: Two 22” x 32” game-maps, backprinted, 2 countersheets, Rules Booklet, Battle Book, Charts and Play Aids, 2 ten-sided dice.
Additional information Additional information
Mechanics: Dice Rolling Hex-and-Counter
Categories: Medieval War
Alternative names:
BARCODE: ?????????
In 2 wishlists In 2 collections This was seen 5949 times
Description Description
Infidel focuses on the major battles of the early Crusades era between the Christians and the Muslims. This is a period that saw cavalry reign supreme, and pitted the European heavy cavalry – armored “knights” - system against the Eastern/Turkish light cavalry tactics. Infidel is designed for quick learning and easy play. Game rules are short, there are no “turns” - play is Continual, with ample opportunities to steal play from your opponent - and combat resolution is a single die roll. Playing time is about 1-2 hours, per battle. Infidel is also GMT’s gift to the gamer who enjoys playing solitaire. The system is designed for both individual and face-to-face play without any loss in insight or Fun. Each game is a "paper time machine" that allows players to see what happened in these famous battles and why. The battles include: Dorylaeum (1097), Antioch (1098), Ascalon (1099), Harran (1104), Montgisard (1177), Arsuf (1191). Each game includes: Two 22” x 32” game-maps, backprinted, 2 countersheets, Rules Booklet, Battle Book, Charts and Play Aids, 2 ten-sided dice.
Additional information Additional information
Mechanics: Dice Rolling Hex-and-Counter
Categories: Medieval War
Alternative names:
BARCODE: ?????????
In 2 wishlists In 2 collections This was seen 5949 times