A joy to play. The theme just oozes from this game. As the insurgents, you really struggle to maintain Islamic Rule in countries and funding is always a concern. As the Coalition, you can easily get bogged down in one spot while the insurgents target another. Labyrinth is as much fun as I've ever had playing a board game.
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1-2
180'
12
Extensive use of text
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Labyrinth: The War on Terror
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Labyrinth: The War on Terror is a strategic game on jihad and the war on terror for 1-2 players. Games last about 180 minutes, ages 12+.
- 120 cards (63.0mmx88.0mm)
| Mechanics: | Area Control/Area Influence Dice Rolling Point to Point Movement Variable Player Powers |
| Categories: | War Political/Negotiation Themed |
| Alternative names: | Labirynt: Wojna z terroryzmem 2001 – ? Labyrinth: La Guerra al Terrore 2001 – ? Labyrinth: The War on Terror, 2001 – ? |
| BARCODE: | 817054010011 |
| The item is in 10 carts In 26 wishlists In 33 collections This was seen 25523 times | |
- 120 cards (63.0mmx88.0mm)
| Mechanics: | Area Control/Area Influence Dice Rolling Point to Point Movement Variable Player Powers |
| Categories: | War Political/Negotiation Themed |
| Alternative names: | Labirynt: Wojna z terroryzmem 2001 – ? Labyrinth: La Guerra al Terrore 2001 – ? Labyrinth: The War on Terror, 2001 – ? |
| BARCODE: | 817054010011 |
| The item is in 10 carts In 26 wishlists In 33 collections This was seen 25523 times | |
What players say
How many players it plays best with · 121 votes on BoardGameGeek
- 1 34 34 say it plays best, 58 recommend it, 14 do not recommend it
- 2 96 96 say it plays best, 14 recommend it, 0 do not recommend it
- 2+ 1 1 say it plays best, 4 recommend it, 76 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Fantástico juego, con una tensión increíble, decisiones en todo momento y sobre todo divertido. Con unas mecánicas, que reflejan muy bien el tema del conflicto. Eso si, se necesita varias partidas y probar más de un escenario para poder valorar y entender cómo funciona. Y con la expansión, es como tener dos en uno, imprescindible si te gusta el juego.
As someone who lives in DC and a partner who works in national security cooperation, it is a very well done game to simulate the intricacies of post 9/11 foreign policy. You can clearly see Volko Ruhnke's work and experience at the CIA displayed well here.
Rated a 10 because I keep coming back to it. I'm not entirely sure why. I believe there is an incredible game in there somewhere. I've played 20+ solo, FtF, and PC but still feel like I don't understand what I'm doing and not entirely convinced I'm having fun. Not sure if that makes it a subjectively bad game or means that I'm deluding myself on some level. Perhaps a certain mystique, or as Brett put it, opaqueness, keeps me engaged on an intellectual level even though my fun-o-meter is a bit limp. Euphemism intended.
Absolutely ridiculous how well this game plays. I play solo and once I got the hang of the bot, I've had some of the best games of my solo gaming adventures. It is actually scary how well the theme is presented in play.
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