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Lincoln
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#2638 in the ranking 896 votes
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2
90'
14
Texto moderado no jogo

Lincoln

A board game by Martin Wallace
Publisher: Giochix
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Lincoln
Disponível num armazém externo.<br> Envio em cerca de <em>2/5 dias</em> Disponível num armazém externo.
Envio em cerca de 2/5 dias
-15%
38,21€

Sale Price

IT 4,49€
bundle con bustine Bundle with sleeves
Cards in the game:
  • 119 cards (63.5mmx88.0mm) [suggested by DELETED_silvertex_DELETED]
STANDARD sleeves bundle 10% discount
+1x
Lincoln
38,21€
44,95€
=
42,69€
Full price
50,55€
SUPERIOR sleeves bundle 10% discount
+1x
Lincoln
38,21€
44,95€
=
42,69€
Full price
50,55€
PREMIUM sleeves bundle 10% discount
+1x
Lincoln
38,21€
44,95€
=
44,93€
Full price
53,35€
Card sleeves in this game Card sleeves in this game
119 cards of 63.5mm width and 88.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
3x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Few copies
2x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
3x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Description Description
Lincoln is a fast-paced, light, two-player, card-driven strategy wargame set in the American Civil War that allows you to re-fight the entire American Civil War at a strategic level in under two hours.

Game play uses point-to-point movement and area control, hidden army strengths, and decks of cards providing the command choices and luck; there are no dice. The Union and Confederate players each have their own card decks, reflecting the relative strengths and weaknesses of both sides. The Union player must do all the running to win the game by the time they have cycled through the Union card deck for the third time, having accumulated the required amount of victory points by capturing Confederate controlled areas, as well as squeezing the Confederate player with a naval blockade. The Confederate player must hold on and thwart the North's victory ambitions to win!

Each time the decks are cycled, the Union player adds some better quality cards, becoming stronger as the game progresses, where as the Confederate player adds lower quality cards, becoming weaker. The underlying game mechanism is one of "deck destruction" rather than the more normal deck-building.

Cards have multiple uses and can be recycled if used one way but during the course of the game you have to decide which cards are going to be permanently sacrificed from your deck cycle to allow you to build units.
Additional information Additional information
Mechanics: Area Control/Area Influence Hand Management Point to Point Movement
Categories: War
Alternative names:
BARCODE: 5060226932092
In 10 wishlists In 5 collections This was seen 5277 times
bundle con bustine Bundle with sleeves
Cards in the game:
  • 119 cards (63.5mmx88.0mm) [suggested by DELETED_silvertex_DELETED]
STANDARD sleeves bundle 10% discount
+1x
Lincoln
38,21€
44,95€
=
42,69€
Full price
50,55€
SUPERIOR sleeves bundle 10% discount
+1x
Lincoln
38,21€
44,95€
=
42,69€
Full price
50,55€
PREMIUM sleeves bundle 10% discount
+1x
Lincoln
38,21€
44,95€
=
44,93€
Full price
53,35€
Description Description
Lincoln is a fast-paced, light, two-player, card-driven strategy wargame set in the American Civil War that allows you to re-fight the entire American Civil War at a strategic level in under two hours.

Game play uses point-to-point movement and area control, hidden army strengths, and decks of cards providing the command choices and luck; there are no dice. The Union and Confederate players each have their own card decks, reflecting the relative strengths and weaknesses of both sides. The Union player must do all the running to win the game by the time they have cycled through the Union card deck for the third time, having accumulated the required amount of victory points by capturing Confederate controlled areas, as well as squeezing the Confederate player with a naval blockade. The Confederate player must hold on and thwart the North's victory ambitions to win!

Each time the decks are cycled, the Union player adds some better quality cards, becoming stronger as the game progresses, where as the Confederate player adds lower quality cards, becoming weaker. The underlying game mechanism is one of "deck destruction" rather than the more normal deck-building.

Cards have multiple uses and can be recycled if used one way but during the course of the game you have to decide which cards are going to be permanently sacrificed from your deck cycle to allow you to build units.
Card sleeves in this game Card sleeves in this game
119 cards of 63.5mm width and 88.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
3x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
Few copies
2x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
3x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Additional information Additional information
Mechanics: Area Control/Area Influence Hand Management Point to Point Movement
Categories: War
Alternative names:
BARCODE: 5060226932092
In 10 wishlists In 5 collections This was seen 5277 times
Frequently bought together Frequently bought together