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Loot & Lore II 5E (GDR)
Publisher: The DM Lair
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Loot & Lore II 5E (GDR)
Loot & Lore 2 contains 33 adventures! These are full-length, 5e adventures expertly designed and ready to play, even if you only have 10 minutes to prep. These adventures are built to challenge your players across every pillar of the game while evoking a narrative sense that will leave everyone begging for your next epic game. You’ll receive six three-part adventure arcs spanning every tier of play. The tier 4 arc culminates in a climactic battle with a god-like figure: Koh’Livarh the Mindbreaker! Also included are 15 stand-alone adventures, self-contained and easy to insert into any campaign. Like the adventure arcs, these span every tier of play, allowing you to easily find the perfect quest for your players’ current level. We created over 100 new monsters, all enhanced and elevated for this project. This is the finest collection of monsters the DM Lair has ever put together! Encounters, Puzzles, Traps, and More! Don’t spend hours pouring over stats and calculators in an effort to give your players something new and exciting to encounter in your adventures. Our drag-and-drop resources are expertly crafted to be inserted into your campaign wherever you might need them. Rediscover that feeling of excitement when your players solve a brand new puzzle and that feeling of dread when they hear the iconic “click” as they step on a pressure plate. Six New Rulesets! In Loot & Lore 2, we’re including six of our best rulesets, which introduce new and exciting mechanics to expand play at the table! Get your hands on: Skill Challenges. A 5e system for resolving situations where a single skill check won’t cut it. Naval Rules. Our expanded and revised system for running ship-to-ship combat during your nautical sessions! Rewards & Recognition. A system of expanded reward options so you can give your players something other than gold and magic items. Diseases. A system to make illness and disease a meaningful component of the game, rather than something hand-waved away with a low-level spell. Sanity. Designed to help players roleplay a progressive deterioration of a character’s mental state. Spell Dueling. A system that replaces the basic counterspell with a more challenging, more rewarding solution. Get characters engaging in epic magic duels as they try to overpower their enemies and stop their spells!
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| BARCODE: | 9798991406604 |
| This was seen 27 times | |
Loot & Lore 2 contains 33 adventures! These are full-length, 5e adventures expertly designed and ready to play, even if you only have 10 minutes to prep. These adventures are built to challenge your players across every pillar of the game while evoking a narrative sense that will leave everyone begging for your next epic game. You’ll receive six three-part adventure arcs spanning every tier of play. The tier 4 arc culminates in a climactic battle with a god-like figure: Koh’Livarh the Mindbreaker! Also included are 15 stand-alone adventures, self-contained and easy to insert into any campaign. Like the adventure arcs, these span every tier of play, allowing you to easily find the perfect quest for your players’ current level. We created over 100 new monsters, all enhanced and elevated for this project. This is the finest collection of monsters the DM Lair has ever put together! Encounters, Puzzles, Traps, and More! Don’t spend hours pouring over stats and calculators in an effort to give your players something new and exciting to encounter in your adventures. Our drag-and-drop resources are expertly crafted to be inserted into your campaign wherever you might need them. Rediscover that feeling of excitement when your players solve a brand new puzzle and that feeling of dread when they hear the iconic “click” as they step on a pressure plate. Six New Rulesets! In Loot & Lore 2, we’re including six of our best rulesets, which introduce new and exciting mechanics to expand play at the table! Get your hands on: Skill Challenges. A 5e system for resolving situations where a single skill check won’t cut it. Naval Rules. Our expanded and revised system for running ship-to-ship combat during your nautical sessions! Rewards & Recognition. A system of expanded reward options so you can give your players something other than gold and magic items. Diseases. A system to make illness and disease a meaningful component of the game, rather than something hand-waved away with a low-level spell. Sanity. Designed to help players roleplay a progressive deterioration of a character’s mental state. Spell Dueling. A system that replaces the basic counterspell with a more challenging, more rewarding solution. Get characters engaging in epic magic duels as they try to overpower their enemies and stop their spells!
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | 9798991406604 |
| This was seen 27 times | |
