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Lost Cities: The Board Game
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6.79
#1415 in the ranking 4.422 votes
BGG Vote: BGG Stats
Best with 4 players 17 of 37 votes Player-recommended age: 6+ 5 of 12 votes
2-4
30'
8
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Lost Cities: The Board Game

A board game by Reiner Knizia
Publisher: Rio Grande Games
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Lost Cities: The Board Game
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Card sleeves in this game Card sleeves in this game
110 cards of 59.0mm width and 92.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
3x (50 Pcs) Fantasy Flight Games: 50 Bustine Clear Standard European (59 x 92 mm) (FFS04)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Standard EURO (59 x 92 mm) (MDG7042)
To Order
3x (50 Pcs) Mayday Games: 50 Bustine Premium EURO (59 x 92 mm) (MDG7029)
To Order
2x (100 Pcs) Mayday Games: 100 Bustine EURO (59 x 92 mm) (MDG7028)
Available
2x (100 Pcs) Arcane Tinmen: 100 Bustine Standard EURO Large (59 x 92 mm) (9331)
Available
3x (50 Pcs) Ultra-Pro: 50 Bustine Ultra Clear EURO (59 x 92 mm) (82602)
To Order
Description Description
Players play cards to move their playing pieces along stone paths. There are cards with 5 different colors/symbols, each corresponding to one path; in addition, each card shows a number (0-10, twice each). In each color, each player can play his cards either ascending or descending. Like Lost Cities, it's better to concentrate on a few paths, since the last spaces grants high points, but ending early gives negative ones.

The player in turn plays one card (out of a hand of 8), or discards one. He moves the corresponding playing piece on the path. Many of the spaces have a token that grants some bonus - either direct points (counted on the scoring track), an extra move on a path, or wish stones that are needed at game end to avoid negative points.

The game ends when a total of 5 playing pieces have reached the 7th space (or more) on their paths. Now, scoring happens:

Pieces which only moved 1-3 steps give negative points (-4, -3, -2).
Pieces with 4+ steps grant points (1, 2, 3, 6, 7, 10).
One piece of each player is higher and scores double.
Fewer than two wish stones grants negative points (-3 / -4)
5+ wish stones yield a bonus of 10 points.
All this is added to the points scored during the game

Primary differences between Lost Cities: The Board Game and Keltis:

1. In LCBG you play 3 rounds, scoring at the end of all 3 for the monuments you collect. (Normal scoring occurs each round.) In Keltis, you only play 1 round, and score everything each round. This is not just a rule difference, as the scoring is different for the monuments/stones based on the number collected.

2. In Keltis, you may play your cards in either order, descending, high to low, or ascending, low to high. In LCBG, you must play in ascending order.

Note: the rules for LCBG have the Keltis rules as variants, and have the board elements necessary for #1 above. Keltis does not have the rules nor board elements to play LCBG.

Kosmos (Keltis publisher) changed the card play to ascending and descending order to target casual gamers. Kosmos change the theme to fit in with other Kosmos abstract game series.

There are more differences, which are non-substantive. (Art, points in LCBG multiplied by 5, etc.)

Reiner Knizia: "The original version that we developed is exactly what Jay [Tummelson, owner of Rio Grande Games] has now published [LCBG],"
Additional information Additional information
Mechanics: Hand Management Set Collection
Categories: Adventure Historical Exploration
Alternative names: Le Città Perdute: Il Gioco da Tavolo Lost Cities: Das Brettspiel Lost Cities: Le jeu de plateau Lost Cities: The Board Game Lost Cities:Het Bordspel Затерянные города 2
BARCODE: 655132003803
In 1 wishlist In 3 collections This was seen 18778 times
Description Description
Players play cards to move their playing pieces along stone paths. There are cards with 5 different colors/symbols, each corresponding to one path; in addition, each card shows a number (0-10, twice each). In each color, each player can play his cards either ascending or descending. Like Lost Cities, it's better to concentrate on a few paths, since the last spaces grants high points, but ending early gives negative ones.

The player in turn plays one card (out of a hand of 8), or discards one. He moves the corresponding playing piece on the path. Many of the spaces have a token that grants some bonus - either direct points (counted on the scoring track), an extra move on a path, or wish stones that are needed at game end to avoid negative points.

The game ends when a total of 5 playing pieces have reached the 7th space (or more) on their paths. Now, scoring happens:

Pieces which only moved 1-3 steps give negative points (-4, -3, -2).
Pieces with 4+ steps grant points (1, 2, 3, 6, 7, 10).
One piece of each player is higher and scores double.
Fewer than two wish stones grants negative points (-3 / -4)
5+ wish stones yield a bonus of 10 points.
All this is added to the points scored during the game

Primary differences between Lost Cities: The Board Game and Keltis:

1. In LCBG you play 3 rounds, scoring at the end of all 3 for the monuments you collect. (Normal scoring occurs each round.) In Keltis, you only play 1 round, and score everything each round. This is not just a rule difference, as the scoring is different for the monuments/stones based on the number collected.

2. In Keltis, you may play your cards in either order, descending, high to low, or ascending, low to high. In LCBG, you must play in ascending order.

Note: the rules for LCBG have the Keltis rules as variants, and have the board elements necessary for #1 above. Keltis does not have the rules nor board elements to play LCBG.

Kosmos (Keltis publisher) changed the card play to ascending and descending order to target casual gamers. Kosmos change the theme to fit in with other Kosmos abstract game series.

There are more differences, which are non-substantive. (Art, points in LCBG multiplied by 5, etc.)

Reiner Knizia: "The original version that we developed is exactly what Jay [Tummelson, owner of Rio Grande Games] has now published [LCBG],"
Card sleeves in this game Card sleeves in this game
110 cards of 59.0mm width and 92.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
3x (50 Pcs) Fantasy Flight Games: 50 Bustine Clear Standard European (59 x 92 mm) (FFS04)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Standard EURO (59 x 92 mm) (MDG7042)
To Order
3x (50 Pcs) Mayday Games: 50 Bustine Premium EURO (59 x 92 mm) (MDG7029)
To Order
2x (100 Pcs) Mayday Games: 100 Bustine EURO (59 x 92 mm) (MDG7028)
Available
2x (100 Pcs) Arcane Tinmen: 100 Bustine Standard EURO Large (59 x 92 mm) (9331)
Available
3x (50 Pcs) Ultra-Pro: 50 Bustine Ultra Clear EURO (59 x 92 mm) (82602)
To Order
Additional information Additional information
Mechanics: Hand Management Set Collection
Categories: Adventure Historical Exploration
Alternative names: Le Città Perdute: Il Gioco da Tavolo Lost Cities: Das Brettspiel Lost Cities: Le jeu de plateau Lost Cities: The Board Game Lost Cities:Het Bordspel Затерянные города 2
BARCODE: 655132003803
In 1 wishlist In 3 collections This was seen 18778 times

What players say

How many players it plays best with · 37 votes on BoardGameGeek

  • 1 0 0 say it plays best, 1 recommend it, 18 do not recommend it
  • 2 3 3 say it plays best, 20 recommend it, 4 do not recommend it
  • 3 16 16 say it plays best, 12 recommend it, 0 do not recommend it
  • 4 17 17 say it plays best, 11 recommend it, 1 do not recommend it
  • 4+ 0 0 say it plays best, 0 recommend it, 14 do not recommend it

Best Suggested Not recommended

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