Language:
English
German
|
|
|
|
Best with 4 players
2 of 2 votes
Player-recommended age: 8+
1 of 1 votes
2-6
45'
8
No necessary in-game text
|
Magia Cum Laude
Publisher: Spieltrieb
Use our marketplace utrade!
Magia Cum Laude
Contact us
Share on
The item is not available, you can use the alert to be notified when it will be back in stock.
PICTURES ON BGG
These photos are the property of boardgamegeek.com and do not refer specifically to the edition on this page.
The apprentices of the Academy of Babas came together to fulfill their master exam. For this purpose, each of them has received a test spell, which consists of a certain composition of six energy stones. Now they have to collect the stones, which are spread on the floor tiles of the tower. But this is not as easy as you thought, as well as the other apprentices and one or the other of the masters want to have this energy, too.
Magia Cum Laude is about a magical test. Each player takes the role of a magician that can interfere with the test event in the tower. He is doing this by playing movement cards with which he can move both, each apprentice, as well as the Master. Each magician would also like that the apprentices also fulfill a secret spell for them and, of course, every magician also has two favorite students, whom he'd like to complete their examination successfully.
The game ends either a magician succeeded in making his two students pass their test or the time has expired. This happens when the deck of movement cards is empty. The magician who generated the most victory points wins.
| Mechanics: | Hand Management Set Collection |
| Categories: | Strategy Deduction Fantasy |
| Alternative names: | |
| BARCODE: | ????????? |
| In 1 wishlist In 1 collection This was seen 1834 times | |
The apprentices of the Academy of Babas came together to fulfill their master exam. For this purpose, each of them has received a test spell, which consists of a certain composition of six energy stones. Now they have to collect the stones, which are spread on the floor tiles of the tower. But this is not as easy as you thought, as well as the other apprentices and one or the other of the masters want to have this energy, too.
Magia Cum Laude is about a magical test. Each player takes the role of a magician that can interfere with the test event in the tower. He is doing this by playing movement cards with which he can move both, each apprentice, as well as the Master. Each magician would also like that the apprentices also fulfill a secret spell for them and, of course, every magician also has two favorite students, whom he'd like to complete their examination successfully.
The game ends either a magician succeeded in making his two students pass their test or the time has expired. This happens when the deck of movement cards is empty. The magician who generated the most victory points wins.
| Mechanics: | Hand Management Set Collection |
| Categories: | Strategy Deduction Fantasy |
| Alternative names: | |
| BARCODE: | ????????? |
| In 1 wishlist In 1 collection This was seen 1834 times | |
What players say
How many players it plays best with · 2 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 2 do not recommend it
- 2 0 0 say it plays best, 2 recommend it, 0 do not recommend it
- 3 1 1 say it plays best, 1 recommend it, 0 do not recommend it
- 4 2 2 say it plays best, 0 recommend it, 0 do not recommend it
- 5 1 1 say it plays best, 1 recommend it, 0 do not recommend it
- 6 1 1 say it plays best, 1 recommend it, 0 do not recommend it
- 6+ 0 0 say it plays best, 0 recommend it, 2 do not recommend it
Best Suggested Not recommended
uplay user ratings: No uplay reviews yet. Be the first!
Your review
Comments are moderated before publication: no links, insults or unrelated content. Respectful negative opinions are welcome.
Sign in to review