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English
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Best with 5 players
2 of 3 votes
Player-recommended age: 10+
1 of 2 votes
3-6
60'
13
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MegaCorps
Publisher: Z-Man Games
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MegaCorps
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23 cards of 62.0mm width and 85.0mm of height
MegaCorps is a game of economic domination. You control a MegaCorp — one of the six enormous conglomerates that dominate economic and political life in the mid-21st Century. You control industries, manipulate governments like puppets, and even wage war to open new markets. You win by making more money than the other MegaCorps. A player chooses industries in countries, hoping for big payouts by having less competition in the industry. But if you own an industry and want to build the same industry in another country you will need to get permission. Of course, you can try to take over the country first then build in there, using the force of countries you own and mercenaries you have or with those you can persuade allies to contribute. The type of government a country is can also have an effect on what you buy (or what you keep!). Kleptocracies can steal ownership of your industry. Dictatorships can nationalize an industry to shut you out. Democracies can buy you out.
| Mechanics: | Action Point Allowance System |
| Categories: | Economic Science Fiction |
| Alternative names: | |
| BARCODE: | 681706070414 |
| In 4 wishlists In 1 collection This was seen 16768 times | |
MegaCorps is a game of economic domination. You control a MegaCorp — one of the six enormous conglomerates that dominate economic and political life in the mid-21st Century. You control industries, manipulate governments like puppets, and even wage war to open new markets. You win by making more money than the other MegaCorps. A player chooses industries in countries, hoping for big payouts by having less competition in the industry. But if you own an industry and want to build the same industry in another country you will need to get permission. Of course, you can try to take over the country first then build in there, using the force of countries you own and mercenaries you have or with those you can persuade allies to contribute. The type of government a country is can also have an effect on what you buy (or what you keep!). Kleptocracies can steal ownership of your industry. Dictatorships can nationalize an industry to shut you out. Democracies can buy you out.
23 cards of 62.0mm width and 85.0mm of height
| Mechanics: | Action Point Allowance System |
| Categories: | Economic Science Fiction |
| Alternative names: | |
| BARCODE: | 681706070414 |
| In 4 wishlists In 1 collection This was seen 16768 times | |
What players say
How many players it plays best with · 3 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 0 do not recommend it
- 2 0 0 say it plays best, 0 recommend it, 1 do not recommend it
- 3 0 0 say it plays best, 1 recommend it, 0 do not recommend it
- 4 0 0 say it plays best, 1 recommend it, 0 do not recommend it
- 5 2 2 say it plays best, 0 recommend it, 0 do not recommend it
- 6 1 1 say it plays best, 2 recommend it, 0 do not recommend it
- 6+ 0 0 say it plays best, 0 recommend it, 0 do not recommend it
Best Suggested Not recommended
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