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Mercanti di Venere
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7.14
#1279 in the ranking 2.741 votes
BGG Vote: BGG Stats
Best with 4 players 37 of 82 votes Player-recommended age: 12+ 3 of 10 votes
1-4
180'
12
Some necessary text

Mercanti di Venere

A board game by Richard Hamblen
Publisher: Asmodee Italia
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Card sleeves in this game Card sleeves in this game
6 cards of 51.0mm width and 101.0mm of height
1x (110 Pcs) Sleeve Kings: 110 Bustine Standard (58 x 108 mm) (SKS-8822)
Available
1x (110 Pcs) Sleeve Kings: 110 Bustine Standard (60 x 102 mm) (SKS-8823)
Few copies
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Friday (56 x 100 mm) (UPL-FGREEN)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (57 x 100 mm)
Few copies
6 cards of 63.5mm width and 101.0mm of height
There are no available sleeves matching this card size
6 cards of 101.0mm width and 115.5mm of height
There are no available sleeves matching this card size
Description Description
Merchant of Venus makes players take on the roles of space traders chasing wealth and fortune. Each player moves their ship through interconnected systems on a fixed map, discovering new alien worlds to trade with. As players start to make money delivering commodities, their earnings can be used to purchase equipment and construct their own infrastructure. The player who first acquires enough total value in cash and port/factory deeds wins the game.

The game uses a basic roll-and-move mechanism for movement, but modifies it with engine ship upgrades that let the players skip certain spaces during movement. When players reach cities and spaceports, they can buy and sell commodities. Different species are randomly distributed throughout the universe at the start of the game, and players will only uncover which species lives where through exploration in the course of the game - the layout of which species lives where works to offset the rigidity of the fixed map by making different routes through the map profitable each game.

The prices a player receives for selling their cargo is determined by the species that lives in the system, and what commodities a port offers for purchase is determined by a unique and dynamic supply-and-demand mechanism. With their money, players can replace their spaceships with better models, or build factories (which create better commodities) and spaceports (which speed up trading). They can also buy upgrades for their ships (like shields, lasers, or engines).

Variations included in the rulebook allow for interplayer combat and solo play, and the exact target wealth players have to acquire in order to win is decided on before each play.

Additional information Additional information
Mechanics: Chit-Pull System Commodity Speculation Dice Rolling Pick-up and Deliver Point to Point Movement Roll and Move
Categories: Economic Exploration Science Fiction Exploration Transportation
Alternative names: Merchant of Venus Merchants of Venus
BARCODE: 9781616613600
In 37 wishlists In 35 collections This was seen 15490 times
Description Description
Merchant of Venus makes players take on the roles of space traders chasing wealth and fortune. Each player moves their ship through interconnected systems on a fixed map, discovering new alien worlds to trade with. As players start to make money delivering commodities, their earnings can be used to purchase equipment and construct their own infrastructure. The player who first acquires enough total value in cash and port/factory deeds wins the game.

The game uses a basic roll-and-move mechanism for movement, but modifies it with engine ship upgrades that let the players skip certain spaces during movement. When players reach cities and spaceports, they can buy and sell commodities. Different species are randomly distributed throughout the universe at the start of the game, and players will only uncover which species lives where through exploration in the course of the game - the layout of which species lives where works to offset the rigidity of the fixed map by making different routes through the map profitable each game.

The prices a player receives for selling their cargo is determined by the species that lives in the system, and what commodities a port offers for purchase is determined by a unique and dynamic supply-and-demand mechanism. With their money, players can replace their spaceships with better models, or build factories (which create better commodities) and spaceports (which speed up trading). They can also buy upgrades for their ships (like shields, lasers, or engines).

Variations included in the rulebook allow for interplayer combat and solo play, and the exact target wealth players have to acquire in order to win is decided on before each play.

Card sleeves in this game Card sleeves in this game
6 cards of 51.0mm width and 101.0mm of height
1x (110 Pcs) Sleeve Kings: 110 Bustine Standard (58 x 108 mm) (SKS-8822)
Available
1x (110 Pcs) Sleeve Kings: 110 Bustine Standard (60 x 102 mm) (SKS-8823)
Few copies
1x (75 Pcs) uplay.it edizioni: 75 Bustine Superior Friday (56 x 100 mm) (UPL-FGREEN)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (57 x 100 mm)
Few copies
6 cards of 63.5mm width and 101.0mm of height
There are no available sleeves matching this card size
6 cards of 101.0mm width and 115.5mm of height
There are no available sleeves matching this card size
Additional information Additional information
Mechanics: Chit-Pull System Commodity Speculation Dice Rolling Pick-up and Deliver Point to Point Movement Roll and Move
Categories: Economic Exploration Science Fiction Exploration Transportation
Alternative names: Merchant of Venus Merchants of Venus
BARCODE: 9781616613600
In 37 wishlists In 35 collections This was seen 15490 times

What players say

How many players it plays best with · 82 votes on BoardGameGeek

  • 1 0 0 say it plays best, 18 recommend it, 37 do not recommend it
  • 2 4 4 say it plays best, 36 recommend it, 26 do not recommend it
  • 3 32 32 say it plays best, 36 recommend it, 5 do not recommend it
  • 4 37 37 say it plays best, 31 recommend it, 9 do not recommend it
  • 5 14 14 say it plays best, 21 recommend it, 33 do not recommend it
  • 6 8 8 say it plays best, 16 recommend it, 40 do not recommend it
  • 6+ 0 0 say it plays best, 2 recommend it, 47 do not recommend it

Best Suggested Not recommended

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