Language:
English
French
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Best with 4 players
1 of 1 votes
Player-recommended age: 6+
1 of 1 votes
3-5
30'
8
No necessary in-game text
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Miam
Publisher: MJ Games
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Miam
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In Miam, players are merchants who are buying food stuffs at market, then selling them for cash, with more goods of the same type bringing a bigger payout. Whoever has the most money at the end of the game wins.
To set up the game, one player shuffles the 55-card deck – which consists of eleven categories of food (bread, pasta, cheese, etc.) with four cards in each category, four jokers, and seven special action cards – then spreads out the cards face down on the table. Each player starts with five money.
On a turn, a player uses special cards (optional), turns two cards face up, keeps one of these cards while flipping the other face down, sells sets of food cards (optional), and auctions cards on hand to other players (optional). The special cards, which are claimed like any other, allow a player to steal one card from an opponent or keep both cards revealed that turn. When a player sells a set of food cards, she receives 2-16 money for selling 2-5 cards of the same type; these cards are then removed from play. A player can auction any number of cards, with opponents bidding in round-robin fashion for the entire lot.
Once the last card has been claimed from the table, the game lasts three more rounds with players being able to take only the optional actions listed above: using special cards, selling sets, and auctioning cards.
To set up the game, one player shuffles the 55-card deck – which consists of eleven categories of food (bread, pasta, cheese, etc.) with four cards in each category, four jokers, and seven special action cards – then spreads out the cards face down on the table. Each player starts with five money.
On a turn, a player uses special cards (optional), turns two cards face up, keeps one of these cards while flipping the other face down, sells sets of food cards (optional), and auctions cards on hand to other players (optional). The special cards, which are claimed like any other, allow a player to steal one card from an opponent or keep both cards revealed that turn. When a player sells a set of food cards, she receives 2-16 money for selling 2-5 cards of the same type; these cards are then removed from play. A player can auction any number of cards, with opponents bidding in round-robin fashion for the entire lot.
Once the last card has been claimed from the table, the game lasts three more rounds with players being able to take only the optional actions listed above: using special cards, selling sets, and auctioning cards.
| Mechanics: | Commodity Speculation Hand Management Set Collection |
| Categories: | Card Games |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 6305 times | |
In Miam, players are merchants who are buying food stuffs at market, then selling them for cash, with more goods of the same type bringing a bigger payout. Whoever has the most money at the end of the game wins.
To set up the game, one player shuffles the 55-card deck – which consists of eleven categories of food (bread, pasta, cheese, etc.) with four cards in each category, four jokers, and seven special action cards – then spreads out the cards face down on the table. Each player starts with five money.
On a turn, a player uses special cards (optional), turns two cards face up, keeps one of these cards while flipping the other face down, sells sets of food cards (optional), and auctions cards on hand to other players (optional). The special cards, which are claimed like any other, allow a player to steal one card from an opponent or keep both cards revealed that turn. When a player sells a set of food cards, she receives 2-16 money for selling 2-5 cards of the same type; these cards are then removed from play. A player can auction any number of cards, with opponents bidding in round-robin fashion for the entire lot.
Once the last card has been claimed from the table, the game lasts three more rounds with players being able to take only the optional actions listed above: using special cards, selling sets, and auctioning cards.
To set up the game, one player shuffles the 55-card deck – which consists of eleven categories of food (bread, pasta, cheese, etc.) with four cards in each category, four jokers, and seven special action cards – then spreads out the cards face down on the table. Each player starts with five money.
On a turn, a player uses special cards (optional), turns two cards face up, keeps one of these cards while flipping the other face down, sells sets of food cards (optional), and auctions cards on hand to other players (optional). The special cards, which are claimed like any other, allow a player to steal one card from an opponent or keep both cards revealed that turn. When a player sells a set of food cards, she receives 2-16 money for selling 2-5 cards of the same type; these cards are then removed from play. A player can auction any number of cards, with opponents bidding in round-robin fashion for the entire lot.
Once the last card has been claimed from the table, the game lasts three more rounds with players being able to take only the optional actions listed above: using special cards, selling sets, and auctioning cards.
| Mechanics: | Commodity Speculation Hand Management Set Collection |
| Categories: | Card Games |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 6305 times | |
What players say · data and reviews published by users of BoardGameGeek
How many players it plays best with · 1 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 1 do not recommend it
- 2 0 0 say it plays best, 1 recommend it, 0 do not recommend it
- 3 0 0 say it plays best, 1 recommend it, 0 do not recommend it
- 4 1 1 say it plays best, 0 recommend it, 0 do not recommend it
- 5 0 0 say it plays best, 1 recommend it, 0 do not recommend it
- 5+ 0 0 say it plays best, 0 recommend it, 1 do not recommend it
Best Suggested Not recommended