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2-4
10'
8
No necessary in-game text
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Sale Price
Monopoly Speed can be played in under ten minutes! Everyone rolls and buys at once, so players don't have to wait for their turn. During four rounds, players race against the timer to buy, trade, and sell properties faster than ever. The timer counts down each buying and trading stage, and there's no break between stages. The game board has two GO spaces, and players can get out of jail free every time. —description from the publisher A version of monopoly that was published for the Christmas period of 2019, designed to be finished I will be 10 minutes. The game is played with an electronic timer which keeps track of the 2 phases of the game (Buy/Trade). Each phase lasts approximately 1.5 mins. Game play differences from standard monopoly: Single monetary denomination ($1000) Timed play Simultaneous turns, all players have their own dice No rent on properties Objective cards Alternate Chance and Community Chance cards Some locations removed. 2 Pass Go spaces. Players compete to finish the game with the most value in money and assets. Objectives and property sets earn additional value at the end of the game.
Mechanics: | Auction/Bidding Dice Rolling Roll / Spin and Move Set Collection Trading |
Categories: | Educational Economic Political/Negotiation |
Alternative names: | Monopoly Speed Monopoly Turbo |
BARCODE: | 5010993638109 |
This was seen 3718 times |
Monopoly Speed can be played in under ten minutes! Everyone rolls and buys at once, so players don't have to wait for their turn. During four rounds, players race against the timer to buy, trade, and sell properties faster than ever. The timer counts down each buying and trading stage, and there's no break between stages. The game board has two GO spaces, and players can get out of jail free every time. —description from the publisher A version of monopoly that was published for the Christmas period of 2019, designed to be finished I will be 10 minutes. The game is played with an electronic timer which keeps track of the 2 phases of the game (Buy/Trade). Each phase lasts approximately 1.5 mins. Game play differences from standard monopoly: Single monetary denomination ($1000) Timed play Simultaneous turns, all players have their own dice No rent on properties Objective cards Alternate Chance and Community Chance cards Some locations removed. 2 Pass Go spaces. Players compete to finish the game with the most value in money and assets. Objectives and property sets earn additional value at the end of the game.
Mechanics: | Auction/Bidding Dice Rolling Roll / Spin and Move Set Collection Trading |
Categories: | Educational Economic Political/Negotiation |
Alternative names: | Monopoly Speed Monopoly Turbo |
BARCODE: | 5010993638109 |
This was seen 3718 times |