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Mothership RPG Hexcrawling the Void
Hexcrawling the Void is the space hex crawl system for Mothership tabletop RPG. Create sectors filled with derelicts to salvage, outposts to visit, and artifacts to plunder. Manage your crew between expendable assets and corporate stakeholders, engage in boardroom politics, and network with criminal and corporate factions during downtime.
The universe has been dead for a long time… but don't worry: there's still profit to be made. Sagittarius A is the rotten core of the galaxy, where the laws of physics go to die. The supermassive black hole warps space and time, dragging the wreckage of past and possible futures into the void. Ships hunt these derelicts, launching boarding pods filled with expendable "assets," while the crew works under the watchful eye of their corporate Stakeholder.
Hexcrawling the Void is a space hex crawl system for Mothership. It includes procedures and gravity-guided dice-fall toolkits for creating dangerous space sectors filled with derelicts to salvage, outposts to frequent, and artifacts to plunder; crew management in troupe play (both expendable assets and the corporate overseer commanding the ship); boardroom politics on proposals, dividends, and salvage shares; networking to build connections in downtime with criminal and corporate factions.
A short campaign for Mothership 1e. Cover and interior illustrations by Thomas Heitler; maps and modules by Lazarus; editing and proofing by Joan Lennon (Granny the Knife).
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| BARCODE: | ????????? |
| This was seen 170 times | |
The universe has been dead for a long time… but don't worry: there's still profit to be made. Sagittarius A is the rotten core of the galaxy, where the laws of physics go to die. The supermassive black hole warps space and time, dragging the wreckage of past and possible futures into the void. Ships hunt these derelicts, launching boarding pods filled with expendable "assets," while the crew works under the watchful eye of their corporate Stakeholder.
Hexcrawling the Void is a space hex crawl system for Mothership. It includes procedures and gravity-guided dice-fall toolkits for creating dangerous space sectors filled with derelicts to salvage, outposts to frequent, and artifacts to plunder; crew management in troupe play (both expendable assets and the corporate overseer commanding the ship); boardroom politics on proposals, dividends, and salvage shares; networking to build connections in downtime with criminal and corporate factions.
A short campaign for Mothership 1e. Cover and interior illustrations by Thomas Heitler; maps and modules by Lazarus; editing and proofing by Joan Lennon (Granny the Knife).
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 170 times | |
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