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BGG Vote:
6.43
Rank: 3607 (votes: 1473)

Munchkin Apocalisse

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A board game by Steve Jackson (I)
Publisher: Steve Jackson Games
A board game by Steve Jackson (I)
Publisher: Steve Jackson Games
A board game by Steve Jackson (I)
Publisher: Steve Jackson Games
  • EAN 8032680820397
  • languages
  • players # 3-6
  • duration 90 min.
  • age 10
  • Extensive use of text
The game game is in stock but only few copies are available
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Extensive use of text
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kiwi price
23,66 €
24,90€
The game game is in stock but only few copies are available
Add to Wishlist
Add to Collection
The game game is in stock but only few copies are available
kiwi price
23,66 €
24,90€
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Description

Munchkin Apocalypse is a core set in the Munchkin series with an end of the world theme that includes natural disasters, zombie takeovers, Armageddon, alien invasions, nuclear war, etc. And while this is still a standard Munchkin game where you try to level up by killing the monsters, stealing the treasure, and stabbing your buddy, there's a new "Seal" mechanic that significantly changes the gameplay.

Seals are a reference to the biblical seals of the Apocalypse. They can be opened and closed, although it's typically more difficult to close them. Once seven Seals are open, the game ends immediately, and the player with the highest combat strength (excluding levels) is the winner. The Seal mechanic adds a sense of impending doom to the game, meant to mimic the sense of impending doom for a real apocalypse. It also tends to create situations where the group works together to close a Seal in order to prevent a player from winning via the Seal mechanic. So there is more teamwork than in a regular Munchkin game.

The balance of the deck is also different than the other Munchkin sets. There are a lot more Disaster cards, which are equivalent to traps and curses, so bad things tend to occur more frequently. Also, there are more monsters, especially high-level monsters. To offset this, however, there are more item enhancers and high-bonus items. It's been stated in the Munchkin forums that Munchkin Apocalypse is harder to play and is intended more for seasoned Munchkin veterans.

Munchkin Apocalypse has four new classes but does not have races, powers, or other "thingies". It includes Undead and Shark monsters, which follow special rules.

The game comes with 180 cards (92 Doors, 76 Treasures, 12 Seals). The Seal cards are a different size than the regular cards--they're square and are shorter but wider (2.75" x 2.75"). The included d6 is orange with lime green pips, similar in color to the orange dice in the +6 Bag o' Radioactive Munchkin d6.

Additional information

Mechanics: Dice Rolling Hand Management Variable Player Powers
Categories: Card Games Fighting Humor
Alternative names: Munchkin Apocalypse Munchkin Apokalipsa Munchkin Apokalypse Манчкин Апокалипсис Munchkin Apocalisse Munchkin Apocalypse Munchkin Apocalypse: Guest Artist Edition Munchkin Apokalipsa Munchkin Apokalipsa: Edycja Jubileuszowa Munchkin Apokalypse Munchkin: Ιππότης της Αποκαλύψεως Манчкин Апокалипсис
In 7 wishlists In 8 collections This was seen 14788 times

Frequently bought together

Description

Munchkin Apocalypse is a core set in the Munchkin series with an end of the world theme that includes natural disasters, zombie takeovers, Armageddon, alien invasions, nuclear war, etc. And while this is still a standard Munchkin game where you try to level up by killing the monsters, stealing the treasure, and stabbing your buddy, there's a new "Seal" mechanic that significantly changes the gameplay.

Seals are a reference to the biblical seals of the Apocalypse. They can be opened and closed, although it's typically more difficult to close them. Once seven Seals are open, the game ends immediately, and the player with the highest combat strength (excluding levels) is the winner. The Seal mechanic adds a sense of impending doom to the game, meant to mimic the sense of impending doom for a real apocalypse. It also tends to create situations where the group works together to close a Seal in order to prevent a player from winning via the Seal mechanic. So there is more teamwork than in a regular Munchkin game.

The balance of the deck is also different than the other Munchkin sets. There are a lot more Disaster cards, which are equivalent to traps and curses, so bad things tend to occur more frequently. Also, there are more monsters, especially high-level monsters. To offset this, however, there are more item enhancers and high-bonus items. It's been stated in the Munchkin forums that Munchkin Apocalypse is harder to play and is intended more for seasoned Munchkin veterans.

Munchkin Apocalypse has four new classes but does not have races, powers, or other "thingies". It includes Undead and Shark monsters, which follow special rules.

The game comes with 180 cards (92 Doors, 76 Treasures, 12 Seals). The Seal cards are a different size than the regular cards--they're square and are shorter but wider (2.75" x 2.75"). The included d6 is orange with lime green pips, similar in color to the orange dice in the +6 Bag o' Radioactive Munchkin d6.

Additional information

Mechanics: Dice Rolling Hand Management Variable Player Powers
Categories: Card Games Fighting Humor
Alternative names: Munchkin Apocalypse Munchkin Apokalipsa Munchkin Apokalypse Манчкин Апокалипсис Munchkin Apocalisse Munchkin Apocalypse Munchkin Apocalypse: Guest Artist Edition Munchkin Apokalipsa Munchkin Apokalipsa: Edycja Jubileuszowa Munchkin Apokalypse Munchkin: Ιππότης της Αποκαλύψεως Манчкин Апокалипсис
In 7 wishlists In 8 collections This was seen 14788 times

Frequently bought together

Frequently bought together

Frequently bought together