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LANGUAGE-UK
3-6
60'
10
Extensive use of text

Munchkin Big Box

A board game by Steve Jackson (I)
Publisher: Steve Jackson Games
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Munchkin Big Box
Available in an external warehouse.
Shipping in about 10/21 days
-15%
114,74€

Sale Price

IT Free
Description Description

Munchkin is a satirical card game based on the clichés and oddities of Dungeons & Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.

There are two types of cards: treasure and encounters. Each turn the current players "kicks down the door", drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels, and players must try to overcome it using the levels, weapons, and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.

Additional information Additional information
Mechanics: Variable Player Powers Hand Management Take That
Categories: Humor Card Games Fighting Fantasy
Alternative names:
BARCODE: 091037863386
Description Description

Munchkin is a satirical card game based on the clichés and oddities of Dungeons & Dragons and other role-playing games. Each player starts at level 1 and the winner is the first player to reach level 10. Players can acquire familiar D&D style character classes during the game which determine to some extent the cards they can play.

There are two types of cards: treasure and encounters. Each turn the current players "kicks down the door", drawing an encounter card from the deck. Usually this will involve battling a monster. Monsters have their own levels, and players must try to overcome it using the levels, weapons, and powers they have acquired during the game or run away. Other players can chose to help the player or hinder by adding extra monsters to the encounter. Defeating a monster will usually result in drawing treasure cards and acquiring levels. Being defeated by a monster results in "bad stuff" which usually involves losing levels and treasure.

Additional information Additional information
Mechanics: Variable Player Powers Hand Management Take That
Categories: Humor Card Games Fighting Fantasy
Alternative names:
BARCODE: 091037863386