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2-4
60'
14
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Near: Echoes of Civilizations
Near: Echoes of Civilizations is a strategy board game where you'll rewrite 3000 years of history across 3 Eras. Develop 5 Domains (Transport, Trade, Military, Religion, Production), play cards for powerful effects, build structures on the world board and accumulate points. An asymmetric gaming experience for 2-4 players ages 14+.
Near: Echoes of Civilizations invites you to write 3000 years of history... or rather, rewrite it, drawing inspiration from real civilizations, discoveries and historical events. All in just 3 Eras of 4 turns each!
What if the Maya had built the Roman Amphitheater, or the Huns had created the Hanging Gardens?
The game mechanics are card-based. Play 2 per turn and get the following effects: develop 5 Domains (Transport, Trade, Military, Religion, Production); make history with an event or discovery (card effect); build your structures on the World board and maximize their effects.
At the end of each of the 3 Eras you earn points based on specific objectives (different each game) and for the players who most marked History during this phase. Then several end-game scores follow, depending on the civilization you're playing, the wonder you've built (asymmetric setup), the cards you've played, the strategy you've chosen to follow...
It's up to you to make history and reshape Antiquity according to your choices!
| Mechanics: | Campaign/Battle Card Driven Eventi Grid Movement Hand Management Griglia esagonale Multi-Use Cards Set Collection |
| Categories: | Antichi Card Games Civilization |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 24 times | |
Near: Echoes of Civilizations invites you to write 3000 years of history... or rather, rewrite it, drawing inspiration from real civilizations, discoveries and historical events. All in just 3 Eras of 4 turns each!
What if the Maya had built the Roman Amphitheater, or the Huns had created the Hanging Gardens?
The game mechanics are card-based. Play 2 per turn and get the following effects: develop 5 Domains (Transport, Trade, Military, Religion, Production); make history with an event or discovery (card effect); build your structures on the World board and maximize their effects.
At the end of each of the 3 Eras you earn points based on specific objectives (different each game) and for the players who most marked History during this phase. Then several end-game scores follow, depending on the civilization you're playing, the wonder you've built (asymmetric setup), the cards you've played, the strategy you've chosen to follow...
It's up to you to make history and reshape Antiquity according to your choices!
| Mechanics: | Campaign/Battle Card Driven Eventi Grid Movement Hand Management Griglia esagonale Multi-Use Cards Set Collection |
| Categories: | Antichi Card Games Civilization |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 24 times | |
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