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Box of Neuroshima Hex! 3.0: Pirates — strategic expansion board game by Portal Games for 1-4 players
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Neuroshima Hex! 3.0: Pirates

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Pirates expansion for Neuroshima Hex 3.0 with new rules and challenges in the Caribbean. Strategy board game for 1-4 players, 30 minutes duration, ages 13+.

A board game by Michał Walczak
Publisher: Portal Games
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Neuroshima Hex! 3.0: Pirates
Le jeu est disponible Le jeu est disponible
Retail price 12,90€
11,61€ -10%
Shipment IT 4,49€
Description Description
Pirates is a next expansion to Neuroshima Hex 3.0, the iconic area control game about the world of Neuroshima. A pirate flag fluttered over the Caribbean islands where King Contamination and Queen Neo-Jungle would rule. The gangsters of the seas have a few surprises for their enemies... The new army plays by unprecedented rules, extending the standard Battlefield with special Water Spaces, to which only Pirates have access. The large quality of battle tiles allows them to control the pace of the game, which is crucial when planning in the headquarters location throughout the game. Pirates weakness is the low Initiative and lack of Toughness, as well as the negligible Mobility of non-floating units. Remember that the Pirate Army cannot be used when playing with the Expanded Battlefield rules (5 and 6 player games, or expanded 4 player games).
Additional information Additional information
Mechanics: Hand Management Tile Placement Variable Player Powers
Categories: Expansion for base-game Fighting Science Fiction
Alternative names:
BARCODE: 5902560386875
The item is in 5 carts In 2 wishlists This was seen 2047 times
Description Description
Pirates is a next expansion to Neuroshima Hex 3.0, the iconic area control game about the world of Neuroshima. A pirate flag fluttered over the Caribbean islands where King Contamination and Queen Neo-Jungle would rule. The gangsters of the seas have a few surprises for their enemies... The new army plays by unprecedented rules, extending the standard Battlefield with special Water Spaces, to which only Pirates have access. The large quality of battle tiles allows them to control the pace of the game, which is crucial when planning in the headquarters location throughout the game. Pirates weakness is the low Initiative and lack of Toughness, as well as the negligible Mobility of non-floating units. Remember that the Pirate Army cannot be used when playing with the Expanded Battlefield rules (5 and 6 player games, or expanded 4 player games).
Additional information Additional information
Mechanics: Hand Management Tile Placement Variable Player Powers
Categories: Expansion for base-game Fighting Science Fiction
Alternative names:
BARCODE: 5902560386875
The item is in 5 carts In 2 wishlists This was seen 2047 times
Frequently bought together Frequently bought together

What players say

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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

LizGamerGirl BGG user
9.8/10

Absolutely adore this Faction! Really unique feel while bringing back some of my favorites from other armies and still making them different! This is now my 2nd favorite army of Neuroshima Hex! Right behind Smart and right ahead of New York!

Phoenixeon BGG user
8.0/10

A faction that overall succeeds in offering another creative gameplay mechanic to Neuroshima Hex without feeling too complex. Although, Pirates can appear to be more obnoxious and disruptive side due to the drift trait gimmicks. However, the faction has yet to prove to me that it is capable of really souring games. Rating: 8

russ BGG user
8.0/10

The gimmick of many pirate units sailing clockwise around the outside of the board sounded weird, but it works fine in practice. As usual, after we got this army, we played a month of daily games with it paired against each other published army and enjoyed it. It's another fun NH expansion.

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