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Neuroshima Hex! Sharrash (Prima Edizione)
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7.97
BGG Vote: BGG Stats
Best with 2 players 7 of 7 votes Player-recommended age: 10+ 1 of 2 votes Read the reviews
2-4
30'
8
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Neuroshima Hex! Sharrash (Prima Edizione)

A board game by Michał Oracz
Publisher: Portal
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Neuroshima Hex! Sharrash (Prima Edizione)
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Description Description
Sharrash is a mysterious and well-organized community of mutant rats endowed with inhuman intelligence. They live underground, in tunnels and canals of the destroyed cities, along with degenerate humans and mutants who serve the Sharrash. They do not allow strangers anywhere near them and fiercely defend their nests, and their fighters will not hesitate to give their life for the pack.

The main advantages of the Neuroshima Hex! Sharrash army are mobility of HQ, the ability to blow up even the fastest enemy units and to paralyze the slower ones, and the possibility of bypassing the enemy's defense lines thanks to the mortars. Another advantage of the Sharrash is a difficult to eliminate Foundation Tile (Hole), which can easily thwart the enemy's plans.

Sharrash's disadvantage is a smaller number of fighting units than in other armies, their low mobility, low toughness and initiative, as well as a complete lack of armors.
Additional information Additional information
Mechanics: Hand Management Hex-and-Counter Partnerships Tile Placement Variable Player Powers
Categories: Fighting Science Fiction
Alternative names: Neuroshima Hex! 3.0 Sharrash Neuroshima Hex! 3.0: Sharrash Neuroshima Hex! Sharrash
BARCODE: 5908310266398
In 2 collections This was seen 13966 times
Description Description
Sharrash is a mysterious and well-organized community of mutant rats endowed with inhuman intelligence. They live underground, in tunnels and canals of the destroyed cities, along with degenerate humans and mutants who serve the Sharrash. They do not allow strangers anywhere near them and fiercely defend their nests, and their fighters will not hesitate to give their life for the pack.

The main advantages of the Neuroshima Hex! Sharrash army are mobility of HQ, the ability to blow up even the fastest enemy units and to paralyze the slower ones, and the possibility of bypassing the enemy's defense lines thanks to the mortars. Another advantage of the Sharrash is a difficult to eliminate Foundation Tile (Hole), which can easily thwart the enemy's plans.

Sharrash's disadvantage is a smaller number of fighting units than in other armies, their low mobility, low toughness and initiative, as well as a complete lack of armors.
Additional information Additional information
Mechanics: Hand Management Hex-and-Counter Partnerships Tile Placement Variable Player Powers
Categories: Fighting Science Fiction
Alternative names: Neuroshima Hex! 3.0 Sharrash Neuroshima Hex! 3.0: Sharrash Neuroshima Hex! Sharrash
BARCODE: 5908310266398
In 2 collections This was seen 13966 times
Frequently bought together Frequently bought together
Other versions Other versions

What players say

How many players it plays best with · 7 votes on BoardGameGeek

  • 1 0 0 say it plays best, 0 recommend it, 5 do not recommend it
  • 2 7 7 say it plays best, 0 recommend it, 0 do not recommend it
  • 3 0 0 say it plays best, 2 recommend it, 4 do not recommend it
  • 4 0 0 say it plays best, 4 recommend it, 2 do not recommend it
  • 4+ 0 0 say it plays best, 0 recommend it, 5 do not recommend it

Best Suggested Not recommended

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

Blacklira BGG user
10.0/10

Un ejercito con buenas unidades pero una habilidad especial que no encuentro muy "útil". Tiene la ventaja de ser de los primeros en atacar y la habilidad de "parálisis" puede decidir el rumbo del juego. Edit: Después de jugarlo más, este ejercito me hizo clic y se convirtió en mi favorito.

Desaix BGG user
10.0/10

A lot of tools and option both for attack and defense. Very nice flavor - great and powerful team.

Esredi BGG user
10.0/10

Soy fan de Neuroshima, así que no soy imparcial con ninguna de las facciones. Algunos me gustan más y otros menos, pero eso no quita que el juego sea buenísimo y sea ideal probar todas las facciones. Eso sí, importante, equilibrio. Porque una igual es de movimiento, y la otra también, dificultaría la dinámica (pero no le quita diversión). Los Sharrash son fáciles de llevar, entretenidos y tan buenos como sus compañeros.

Fireant BGG user
9.0/10

My most favourite army of all the expansions, to be sure. It's so deliciously devious! You don't have powerful units, you don't have the firepower to damage, but everything in your army is designed to make opponent life harder. Mortars that ignore the usual line of sight issues, the dreadful bombs that disable the biggest, nastiest threats opponents can throw at you, the powerful sinkhole, the moving, skittering HQ... This is a glorious faction for everyone who prefer sneaky tactics to brute might.

Mortest BGG user
9.0/10

The best extra army. A lot of possibilities and thinking on every tiles draw makes this army not luck dependent. Must have!

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