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Nightfighter
Publisher: GMT Games
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Nightfighter
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Nightfighter is a board game of air warfare in the night skies of WWII. Using a blind play system, an umpire controls the attacking forces while the defending player must find, fix, and destroy the incoming bombers. Nightfighter recreates the tactics of night fighting, from the cat's eye intercepts of the London night blitz to the Mosquito intruder operations at the climax of the war. More than forty scenarios describe the development of nightfighting aircraft and technology. Rules cover radar-guided interception, searchlights, airborne radar and electronic countermeasures. Specials weapons such as Schräge Musik are featured. Tactics such as Wild Boar and Tame Boar (Wilde Sau and Zahme Sau) receive their own scenarios. Nightfighter features more than fifty fighter and bomber variants, from early Blenheim and Ju88 interceptors to advanced fighters such as the Mosquito and He219. Pacific operations see F4U-2s and P-61A Black Widow fighters engaging Japanese bomber threats. Rarities such as the Ta154, Me262B-1a and the Japanese J1N1 Gekko are included. Fast-playing, with scenarios that can be completed in 30-45 minutes, Nightfighter provides a new view of the night hunters of the sky. COMPONENTS One 17" x 22" Player's map One 11" x 17" Umpire's map 88 5/8" counters 280 1/2" counters Player Aid Umpire's Screen Patrol Display Rule Book Scenario Book Rules Supplement Book Six 6-sided dice DESIGNER: Lee Brimmicombe-Wood MAP & COUNTER ART: Lee Brimmicombe-Wood AIRCRAFT ART: Ian Wedge
| Mechanics: | Dice Rolling Hex-and-Counter Secret Unit Deployment |
| Categories: | War War |
| Alternative names: | |
| BARCODE: | 7350065320364 |
| In 3 wishlists In 1 collection This was seen 13857 times | |
Nightfighter is a board game of air warfare in the night skies of WWII. Using a blind play system, an umpire controls the attacking forces while the defending player must find, fix, and destroy the incoming bombers. Nightfighter recreates the tactics of night fighting, from the cat's eye intercepts of the London night blitz to the Mosquito intruder operations at the climax of the war. More than forty scenarios describe the development of nightfighting aircraft and technology. Rules cover radar-guided interception, searchlights, airborne radar and electronic countermeasures. Specials weapons such as Schräge Musik are featured. Tactics such as Wild Boar and Tame Boar (Wilde Sau and Zahme Sau) receive their own scenarios. Nightfighter features more than fifty fighter and bomber variants, from early Blenheim and Ju88 interceptors to advanced fighters such as the Mosquito and He219. Pacific operations see F4U-2s and P-61A Black Widow fighters engaging Japanese bomber threats. Rarities such as the Ta154, Me262B-1a and the Japanese J1N1 Gekko are included. Fast-playing, with scenarios that can be completed in 30-45 minutes, Nightfighter provides a new view of the night hunters of the sky. COMPONENTS One 17" x 22" Player's map One 11" x 17" Umpire's map 88 5/8" counters 280 1/2" counters Player Aid Umpire's Screen Patrol Display Rule Book Scenario Book Rules Supplement Book Six 6-sided dice DESIGNER: Lee Brimmicombe-Wood MAP & COUNTER ART: Lee Brimmicombe-Wood AIRCRAFT ART: Ian Wedge
| Mechanics: | Dice Rolling Hex-and-Counter Secret Unit Deployment |
| Categories: | War War |
| Alternative names: | |
| BARCODE: | 7350065320364 |
| In 3 wishlists In 1 collection This was seen 13857 times | |