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Oklahoma Boomers
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6.43
BGG Vote: BGG Stats
2
20'
12
No necessary in-game text

Oklahoma Boomers

A board game by Martyn F
Publisher: Mücke Spiele
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Oklahoma Boomers
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Description Description
Oklahoma Boomers takes you back to the year 1889. The Land Run of Oklahoma has just taken place, and now you and your opponent strive to get your Boomers the largest homesteads — but that can be harder than it looks! Each player has three Boomers. On a turn, a player moves one Boomer in a straight line on the game board grid, moving it as many spaces as they wish. After this, he may use this Boomer and one of the opponent's Boomers to place cornerstones on the game board; these cornerstones are placed on the intersections where these two Boomers would meet, should they move toward one another. (If one of the Boomers couldn't reach an intersection point due to another piece being in the way, that cornerstone is not placed.) Chains of cornerstones form borders on the game board, and at some point these borders will close off certain areas from the rest of the game board. If Boomers of only one color are in an area, this area/homestead belongs to the owner of those Boomers. The game ends once all Boomers have their own homestead. Players receive 1 point for every square in their homesteads, and whoever has the higher score wins.
Additional information Additional information
Mechanics: Area Control/Area Influence Area Enclosure Area Movement
Categories: American Western Exploration
Alternative names:
BARCODE: 4280000153845
In 5 wishlists In 1 collection This was seen 8884 times
Description Description
Oklahoma Boomers takes you back to the year 1889. The Land Run of Oklahoma has just taken place, and now you and your opponent strive to get your Boomers the largest homesteads — but that can be harder than it looks! Each player has three Boomers. On a turn, a player moves one Boomer in a straight line on the game board grid, moving it as many spaces as they wish. After this, he may use this Boomer and one of the opponent's Boomers to place cornerstones on the game board; these cornerstones are placed on the intersections where these two Boomers would meet, should they move toward one another. (If one of the Boomers couldn't reach an intersection point due to another piece being in the way, that cornerstone is not placed.) Chains of cornerstones form borders on the game board, and at some point these borders will close off certain areas from the rest of the game board. If Boomers of only one color are in an area, this area/homestead belongs to the owner of those Boomers. The game ends once all Boomers have their own homestead. Players receive 1 point for every square in their homesteads, and whoever has the higher score wins.
Additional information Additional information
Mechanics: Area Control/Area Influence Area Enclosure Area Movement
Categories: American Western Exploration
Alternative names:
BARCODE: 4280000153845
In 5 wishlists In 1 collection This was seen 8884 times
Expansions Expansions

What players say

How many players it plays best with · 1 votes on BoardGameGeek

  • 1 0 0 say it plays best, 0 recommend it, 1 do not recommend it
  • 2 0 0 say it plays best, 1 recommend it, 0 do not recommend it
  • 2+ 0 0 say it plays best, 0 recommend it, 1 do not recommend it

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