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1
15'
10
No necessary in-game text
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One Card Dungeon
One Card Dungeon is an epic adventure condensed onto a single card. This solitaire game for 1 player immerses you in a quick and engaging dungeon crawl with games lasting just 15 minutes. Perfect for those seeking fast and portable gaming experiences, it combines resource management with tactical decisions to create a unique adventure every play.
Publisher: Little Rocket Games
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One Card Dungeon
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- 1 cards (88.0mmx125.0mm)
- 4 cards (50.0mmx74.0mm)
=
13,31€
Full price
14,70€
=
13,31€
Full price
14,70€
=
13,31€
Full price
14,70€
One Card Dungeon is a solo dice-placement dungeon crawl played on a single card. Fight through 12 increasingly challenging levels to reach the final prize - the Sceptre of M'Guf-yn. Both the Adventurer and the Monsters are represented on the map by Dice, with the value on top showing their current health. Each room has one type of Monster, with anywhere from 1 to 4 of that monster to defeat in each room. The basic game mechanic is rolling three dice, then assigning one dice to each of your Movement, Attack and Defense. Adding together your skill levels in each of these areas with the dice you have assigned gives you a total number of points in each of these areas to spend, for example if you have a Movement skill of 3 and assign a 4 dice to it, you would have 7 Movement points to spend that turn. After each room, you may upgrade one of your four skills - Movement, Attack, Defense, and Range.
| Mechanics: | Dice Rolling Grid Movement |
| Categories: | Fantasy Fighting |
| Alternative names: | Mazmorra en 1 carta One Card Dungeon |
| BARCODE: | 0806891847225 |
| The item is in 28 carts In 6 wishlists In 3 collections This was seen 10871 times | |
- 1 cards (88.0mmx125.0mm)
- 4 cards (50.0mmx74.0mm)
=
13,31€
Full price
14,70€
=
13,31€
Full price
14,70€
=
13,31€
Full price
14,70€
One Card Dungeon is a solo dice-placement dungeon crawl played on a single card. Fight through 12 increasingly challenging levels to reach the final prize - the Sceptre of M'Guf-yn. Both the Adventurer and the Monsters are represented on the map by Dice, with the value on top showing their current health. Each room has one type of Monster, with anywhere from 1 to 4 of that monster to defeat in each room. The basic game mechanic is rolling three dice, then assigning one dice to each of your Movement, Attack and Defense. Adding together your skill levels in each of these areas with the dice you have assigned gives you a total number of points in each of these areas to spend, for example if you have a Movement skill of 3 and assign a 4 dice to it, you would have 7 Movement points to spend that turn. After each room, you may upgrade one of your four skills - Movement, Attack, Defense, and Range.
| Mechanics: | Dice Rolling Grid Movement |
| Categories: | Fantasy Fighting |
| Alternative names: | Mazmorra en 1 carta One Card Dungeon |
| BARCODE: | 0806891847225 |
| The item is in 28 carts In 6 wishlists In 3 collections This was seen 10871 times | |
