Fun game with interesting paths to an end game stock system. I love the theme and artwork. My only complaint is how easy it is to get locked out of certain actions, adds a level of strategy though at the same time.
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2-5
45'
8
Aucun texte nécessaire dans le jeu
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Peak Oil
Le jeu arrive bientôt
On your turn in Peak Oil, you assign your agents to different action spots on the board. If your agents are in the majority at any given action spot, or you decide to send mercenaries to their help, they squelch the competition there and allow you to take the linked action. Actions include developing and harvesting oil fields, building pipelines, hiring new agents, buying new ship contracts, investing in oil replacement technologies, conducting PR campaigns, engaging in piracy, and manipulating public opinion and oil prices.
After some time, the oil — represented by a set number of small barrels you draw from a bag when developing new oil fields — will run out. This is called "peak oil" and marks the end of the game. Players tally the value of the technologies in which they invested and promoted during the game. Whoever shaped the future best (i.e. gained favor for their company) wins.
| Mechanics: | Press Your Luck Set Collection Simulation Worker Placement |
| Categories: | Economic Educational Industry/Manufacturing Political/Negotiation |
| Alternative names: | |
| BARCODE: | 8437016497104 |
| In 5 wishlists In 2 collections This was seen 6381 times | |
On your turn in Peak Oil, you assign your agents to different action spots on the board. If your agents are in the majority at any given action spot, or you decide to send mercenaries to their help, they squelch the competition there and allow you to take the linked action. Actions include developing and harvesting oil fields, building pipelines, hiring new agents, buying new ship contracts, investing in oil replacement technologies, conducting PR campaigns, engaging in piracy, and manipulating public opinion and oil prices.
After some time, the oil — represented by a set number of small barrels you draw from a bag when developing new oil fields — will run out. This is called "peak oil" and marks the end of the game. Players tally the value of the technologies in which they invested and promoted during the game. Whoever shaped the future best (i.e. gained favor for their company) wins.
| Mechanics: | Press Your Luck Set Collection Simulation Worker Placement |
| Categories: | Economic Educational Industry/Manufacturing Political/Negotiation |
| Alternative names: | |
| BARCODE: | 8437016497104 |
| In 5 wishlists In 2 collections This was seen 6381 times | |
What players say
How many players it plays best with · 17 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 11 do not recommend it
- 2 1 1 say it plays best, 5 recommend it, 6 do not recommend it
- 3 9 9 say it plays best, 3 recommend it, 1 do not recommend it
- 4 7 7 say it plays best, 5 recommend it, 3 do not recommend it
- 5 1 1 say it plays best, 5 recommend it, 6 do not recommend it
- 5+ 0 0 say it plays best, 0 recommend it, 5 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
This is one of the slickest, most intelligently-designed games I've played in years. It's a little stodgy in the endgame but really only by comparison with how smartly it runs in the rest of the game.
Met the designers at Essen 2015. Very elegant and stylish game. Medium complexity Euro game with tons of flavour - eurotrash?
Very tight integration of theme and mechanism. It holds the attention of three players for the whole game. To avoid stalemate we added House Rule: a player must make an action if two full rounds have passed with no actions by any player.
Played at BGG. One of the best instructions manuals I've read both in humour and detail. The game pace increases in desperation as resources become scarce. The dispatch action was a bit ambiguous. Overall very fun.
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