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Pirates, Ninjas, Robots, & Zombies
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6.2
BGG Vote: BGG Stats
Best with 4 players 1 of 1 votes Player-recommended age: 8+ 1 of 1 votes
2-4
25'
8
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Pirates, Ninjas, Robots, & Zombies

A board game by Mike Richie
Publisher: Rather Dashing Games
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Pirates, Ninjas, Robots, & Zombies
Disponível num armazém externo.<br> Envio em cerca de <em>3/7 dias</em> Disponível num armazém externo.
Envio em cerca de 3/7 dias
-15%
16,99€

Sale Price

IT 4,49€
Description Description
The question that has bewildered evil masterminds and superheroes alike can at last be answered: Who would triumph in a face-off between pirates, ninjas, robots, or zombies? In the tactical tile-laying game Pirates, Ninjas, Robots, & Zombies, players attempt to settle the debate once and for all by assembling the highest scoring section of your chosen faction. Each player starts with a base token in hand for their faction along with three other tiles from the 58 included in the game. On a turn, a player either places one tile from hand into the playing area (with each tile featuring four illustrated quadrants and possibly a special action symbol) or moves his already placed base tile to a new location. The action symbols allow you to rotate or swap tiles already in play. Once the final tile is drawn, players take one final turn, then tally the score of their most valuable section of orthogonally connected tiles. The base token is worth five points, regular characters worth one point, and bonus items worth three points. Each faction has arch-enemies scattered amongst the tiles — e.g., kraken for pirates — and each arch-enemy touching your faction costs you a point. Whoever has the most valuable faction wins!
Additional information Additional information
Mechanics: Tile Placement
Categories: Pirates
Alternative names:
BARCODE: 610563384549
This was seen 2070 times
Description Description
The question that has bewildered evil masterminds and superheroes alike can at last be answered: Who would triumph in a face-off between pirates, ninjas, robots, or zombies? In the tactical tile-laying game Pirates, Ninjas, Robots, & Zombies, players attempt to settle the debate once and for all by assembling the highest scoring section of your chosen faction. Each player starts with a base token in hand for their faction along with three other tiles from the 58 included in the game. On a turn, a player either places one tile from hand into the playing area (with each tile featuring four illustrated quadrants and possibly a special action symbol) or moves his already placed base tile to a new location. The action symbols allow you to rotate or swap tiles already in play. Once the final tile is drawn, players take one final turn, then tally the score of their most valuable section of orthogonally connected tiles. The base token is worth five points, regular characters worth one point, and bonus items worth three points. Each faction has arch-enemies scattered amongst the tiles — e.g., kraken for pirates — and each arch-enemy touching your faction costs you a point. Whoever has the most valuable faction wins!
Additional information Additional information
Mechanics: Tile Placement
Categories: Pirates
Alternative names:
BARCODE: 610563384549
This was seen 2070 times

What players say

How many players it plays best with · 1 votes on BoardGameGeek

  • 1 0 0 say it plays best, 0 recommend it, 1 do not recommend it
  • 2 0 0 say it plays best, 1 recommend it, 0 do not recommend it
  • 3 0 0 say it plays best, 1 recommend it, 0 do not recommend it
  • 4 1 1 say it plays best, 0 recommend it, 0 do not recommend it
  • 4+ 0 0 say it plays best, 0 recommend it, 1 do not recommend it

Best Suggested Not recommended

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