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Propuh II: The Bevanda of Judgement box — trick-taking card game for 2-4 players ages 14+
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2-4
10'
14

Propuh II: The Bevanda of Judgement

Face Slavic superstitions in this trick-taking sequel where players draw cards and play them on a board-bar to achieve their objectives. A strategic card game based on tresette and briscola, where outbidding opponents is key to victory.

A board game by Damir Debanic
Publisher: InterHuman
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Propuh II: The Bevanda of Judgement
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Description Description

In this trick-taking sequel to "Propuh: Face the Wind of Woe", inspired by tresette and briscola (two Mediterranean card games), you'll battle for points, pride, drink and survival against one of the most "terrible" Slavic superstitions.

Each player draws their own set of cards and plays them on the board (the game box serves as the board, designed like a village bar) while repositioning their own pawn.

Players can counter another player's trick or start their own to reach their victory condition, while preventing others from reaching theirs.

The game ends when any player reaches their goal (winning a certain number of tricks in specific locations).

Combine your cards with the locations played and your pawn's position to reach your goal and win!

Additional information Additional information
Mechanics: Card Play Conflict Resolution Trick-taking
Categories: Card Games Humor
Alternative names:
BARCODE: ?????????
This was seen 64 times
Description Description

In this trick-taking sequel to "Propuh: Face the Wind of Woe", inspired by tresette and briscola (two Mediterranean card games), you'll battle for points, pride, drink and survival against one of the most "terrible" Slavic superstitions.

Each player draws their own set of cards and plays them on the board (the game box serves as the board, designed like a village bar) while repositioning their own pawn.

Players can counter another player's trick or start their own to reach their victory condition, while preventing others from reaching theirs.

The game ends when any player reaches their goal (winning a certain number of tricks in specific locations).

Combine your cards with the locations played and your pawn's position to reach your goal and win!

Additional information Additional information
Mechanics: Card Play Conflict Resolution Trick-taking
Categories: Card Games Humor
Alternative names:
BARCODE: ?????????
This was seen 64 times

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