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2-5
90'
12
Moderate in-game text
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Quartermaster General: 1914 (Vecchia Edizione)
Publisher: PSC Games
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Quartermaster General: 1914 (Vecchia Edizione)
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216 cards of 63.5mm width and 88.0mm of height
Quartermaster General: 1914 is the next title in the critically acclaimed Quartermaster General series by Ian Brody and creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years. In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
| Mechanics: | Area Control/Area Influence Campaign/Battle Card Driven Card Drafting Co-operative Play Hand Management |
| Categories: | War War |
| Alternative names: | Quartermaster General: 1914 主計将校:1914 |
| BARCODE: | 5060226931835 |
| In 1 wishlist This was seen 8065 times | |
Quartermaster General: 1914 is the next title in the critically acclaimed Quartermaster General series by Ian Brody and creates a narrative of the First World War in Europe, reflecting the military, technological, and social changes that occurred over the following four years. In Quartermaster General: 1914, each card has two different uses: one when played, and another when prepared. On your turn, you have the opportunity to both play and prepare a card. You can also spend cards to draft more troops, or use cards to attrition your opponents. However, your deck represents your overall resources, so moving too quickly through your deck early might result in your unsupported armies being swept away in the final rounds of the game. This is worth it if you can capture Berlin or Paris in 1915, but if your gambit fails, you may have a tough road ahead. The game ends after 17 rounds of play, or earlier if one side has a commanding lead.
216 cards of 63.5mm width and 88.0mm of height
| Mechanics: | Area Control/Area Influence Campaign/Battle Card Driven Card Drafting Co-operative Play Hand Management |
| Categories: | War War |
| Alternative names: | Quartermaster General: 1914 主計将校:1914 |
| BARCODE: | 5060226931835 |
| In 1 wishlist This was seen 8065 times | |
What players say
How many players it plays best with · 31 votes on BoardGameGeek
- 1 0 0 say it plays best, 4 recommend it, 17 do not recommend it
- 2 6 6 say it plays best, 7 recommend it, 7 do not recommend it
- 3 1 1 say it plays best, 12 recommend it, 7 do not recommend it
- 4 0 0 say it plays best, 18 recommend it, 5 do not recommend it
- 5 23 23 say it plays best, 1 recommend it, 3 do not recommend it
- 5+ 0 0 say it plays best, 0 recommend it, 15 do not recommend it
Best Suggested Not recommended
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