A little known game I came across randomly - and has proven a popular pick for game nights for years now! The art is silly, the gameplay is easy, and it's a quick, casual play.
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Best with 4 players
4 of 5 votes
Read the reviews
2-5
30 − 4'
14
Moderate in-game text
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Scoundrel Society
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Scoundrel Society: play as a member of The Society, an international gathering of skilled con artists. Challenge others to steal the most loot from a carefully selected mark without being caught by Constable Cramphorn. Manage suspicion, use stolen items with unique abilities. For 2-5 players ages 14+, games last about 30 minutes. Published by Action Phase Games.
The game game is in consignmentStock but only few copies are available
The season is upon us once more: the time of year when the carefree rich escape from their oh-so-trying lives to idyllic retreats both near and far—and when we of The Society invite ourselves to their soirees, derbies, and day-to-day routines to play our annual game. This year’s mark has been carefully selected, and Constable Cramphorn is hot on our trail. And did I mention that you should watch your back? After all, stealing from a Society member is just as entertaining as fleecing a mark. So, do you have the lightest fingers, the snappiest patter, and the most disarming smile...or is this the year when you get nicked?
Scoundrel Society is the first Small Box/Big Fun game from Action Phase Games where players take on the role of a member of The Society, a gathering of notable con artists who come together once a year to show off their craft by proving who can steal the most loot from the mark without getting caught. Loot is lifted from the mark by playing one of five action cards, most of which work best when played alone. But tread carefully: while many pieces of loot have unique abilities that can affect the game, each carries a suspicion value. So when Constable Cramphorn is revealed from the last ten cards of the loot deck, the player with the highest suspicion score is apprehended, leaving the rest to compare the value of their ill-gotten gains to determine who is the most dirty and rotten of the Scoundrel Society.
| Mechanics: | |
| Categories: | Bluffing Card Games Deduction |
| Alternative names: | Scoundrel Society Sociedade dos Salafrários |
| BARCODE: | 854153006002 |
| This was seen 6098 times | |
The season is upon us once more: the time of year when the carefree rich escape from their oh-so-trying lives to idyllic retreats both near and far—and when we of The Society invite ourselves to their soirees, derbies, and day-to-day routines to play our annual game. This year’s mark has been carefully selected, and Constable Cramphorn is hot on our trail. And did I mention that you should watch your back? After all, stealing from a Society member is just as entertaining as fleecing a mark. So, do you have the lightest fingers, the snappiest patter, and the most disarming smile...or is this the year when you get nicked?
Scoundrel Society is the first Small Box/Big Fun game from Action Phase Games where players take on the role of a member of The Society, a gathering of notable con artists who come together once a year to show off their craft by proving who can steal the most loot from the mark without getting caught. Loot is lifted from the mark by playing one of five action cards, most of which work best when played alone. But tread carefully: while many pieces of loot have unique abilities that can affect the game, each carries a suspicion value. So when Constable Cramphorn is revealed from the last ten cards of the loot deck, the player with the highest suspicion score is apprehended, leaving the rest to compare the value of their ill-gotten gains to determine who is the most dirty and rotten of the Scoundrel Society.
| Mechanics: | |
| Categories: | Bluffing Card Games Deduction |
| Alternative names: | Scoundrel Society Sociedade dos Salafrários |
| BARCODE: | 854153006002 |
| This was seen 6098 times | |
What players say
How many players it plays best with · 5 votes on BoardGameGeek
- 1 0 0 say it plays best, 0 recommend it, 3 do not recommend it
- 2 0 0 say it plays best, 2 recommend it, 1 do not recommend it
- 3 2 2 say it plays best, 3 recommend it, 0 do not recommend it
- 4 4 4 say it plays best, 0 recommend it, 0 do not recommend it
- 5 2 2 say it plays best, 3 recommend it, 0 do not recommend it
- 5+ 0 0 say it plays best, 0 recommend it, 3 do not recommend it
Best Suggested Not recommended
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Proof that a take-that game can be designed to include real strategy and be a ton of fun.
Fun, interactive simulatenous action selection game with a hefty dose of opponent screwage. Surprisingly thematic but mostly mechanics (exactly how I like it), and a decent 40-minute playing time once you know how it all works. Best with 4p by far.
I enjoyed it more than the people I was playing with. I like the penalty for being too greedy, it is a neat thing to keep in mind.
Tons of fun and lots of interesting choices to make (do I risk the extra suspicion for this card or not?). The artwork is awesome and the game has lots of laughs.
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