Language:
Italian
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Best with 2 players
345 of 507 votes
Player-recommended age: 12+
31 of 72 votes
2-4
45'
Umfangreicher Einsatz von Text
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Seasons
Publisher: Asmodee Italia
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In einem externen Lager verfügbar.Versand in etwa 2/5 Tagen
-15%
38,24€
Sale Price
IT
4,49€
PICTURES ON BGG
These photos are the property of boardgamegeek.com and do not refer specifically to the edition on this page.
- 100 cards (63.0mmx88.0mm)
=
40,48€
Full price
47,79€
=
42,72€
Full price
50,59€
=
42,72€
Full price
50,59€
100 cards of 63.0mm width and 88.0mm of height
Seasons is a game of cards and dice which takes place in two phases:
The first consists of a draft. The goal during this phase will be to establish a strategy for the rest of the game with nine cards that can be selected (Each card has a specific effect and earns victory points).
Once the draft is complete, each player must separate its three 9 cards in packs of 3 cards. He will begin the second phase of the game with his first pack of three cards, then gradually as the game progresses, he will receive two packets of three cards.
Then comes the second phase of play at the beginning of each round a player will roll the dice seasons (1 dice per player + 1).
These cubes offer a variety of actions to the players:
- Increase your invocation (maximum number of cards you may have placed on table)
- Harvesting energy (water, earth, fire, air) to pay the cost of invocation maps
- Crystallization energy (during the current season) to collect crystals. These serve both as a resource to rely on some cards, but also many points of victory in the endgame.
- Draw new cards ...
Each player can choose only one die per turn. The first player will choose among those launched, then the following among those remaining and so on. At each turn, the dice indicates how many remaining cells (1, 2 or 3 boxes) the marker of the seasons ahead.
In addition, all the dice are different depending on the season. For example, there is not the same energies to a particular season. Throughout the game, players will therefore have to adapt to these changes.
At the end of the game we add the points of victory on the cards given the number of crystals possessed. The player with the most victory points wins.
The first consists of a draft. The goal during this phase will be to establish a strategy for the rest of the game with nine cards that can be selected (Each card has a specific effect and earns victory points).
Once the draft is complete, each player must separate its three 9 cards in packs of 3 cards. He will begin the second phase of the game with his first pack of three cards, then gradually as the game progresses, he will receive two packets of three cards.
Then comes the second phase of play at the beginning of each round a player will roll the dice seasons (1 dice per player + 1).
These cubes offer a variety of actions to the players:
- Increase your invocation (maximum number of cards you may have placed on table)
- Harvesting energy (water, earth, fire, air) to pay the cost of invocation maps
- Crystallization energy (during the current season) to collect crystals. These serve both as a resource to rely on some cards, but also many points of victory in the endgame.
- Draw new cards ...
Each player can choose only one die per turn. The first player will choose among those launched, then the following among those remaining and so on. At each turn, the dice indicates how many remaining cells (1, 2 or 3 boxes) the marker of the seasons ahead.
In addition, all the dice are different depending on the season. For example, there is not the same energies to a particular season. Throughout the game, players will therefore have to adapt to these changes.
At the end of the game we add the points of victory on the cards given the number of crystals possessed. The player with the most victory points wins.
| Mechanics: | Card Drafting Hand Management |
| Categories: | Card Games Dice |
| Alternative names: | Évszakok Pory Roku Seasons Пори року Сезоны 十二季節の魔法使い 四季物語 시즌스 |
| BARCODE: | 3558380015345 |
| The item is in 7 carts In 229 wishlists In 234 collections This was seen 49270 times | |
- 100 cards (63.0mmx88.0mm)
=
40,48€
Full price
47,79€
=
42,72€
Full price
50,59€
=
42,72€
Full price
50,59€
Seasons is a game of cards and dice which takes place in two phases:
The first consists of a draft. The goal during this phase will be to establish a strategy for the rest of the game with nine cards that can be selected (Each card has a specific effect and earns victory points).
Once the draft is complete, each player must separate its three 9 cards in packs of 3 cards. He will begin the second phase of the game with his first pack of three cards, then gradually as the game progresses, he will receive two packets of three cards.
Then comes the second phase of play at the beginning of each round a player will roll the dice seasons (1 dice per player + 1).
These cubes offer a variety of actions to the players:
- Increase your invocation (maximum number of cards you may have placed on table)
- Harvesting energy (water, earth, fire, air) to pay the cost of invocation maps
- Crystallization energy (during the current season) to collect crystals. These serve both as a resource to rely on some cards, but also many points of victory in the endgame.
- Draw new cards ...
Each player can choose only one die per turn. The first player will choose among those launched, then the following among those remaining and so on. At each turn, the dice indicates how many remaining cells (1, 2 or 3 boxes) the marker of the seasons ahead.
In addition, all the dice are different depending on the season. For example, there is not the same energies to a particular season. Throughout the game, players will therefore have to adapt to these changes.
At the end of the game we add the points of victory on the cards given the number of crystals possessed. The player with the most victory points wins.
The first consists of a draft. The goal during this phase will be to establish a strategy for the rest of the game with nine cards that can be selected (Each card has a specific effect and earns victory points).
Once the draft is complete, each player must separate its three 9 cards in packs of 3 cards. He will begin the second phase of the game with his first pack of three cards, then gradually as the game progresses, he will receive two packets of three cards.
Then comes the second phase of play at the beginning of each round a player will roll the dice seasons (1 dice per player + 1).
These cubes offer a variety of actions to the players:
- Increase your invocation (maximum number of cards you may have placed on table)
- Harvesting energy (water, earth, fire, air) to pay the cost of invocation maps
- Crystallization energy (during the current season) to collect crystals. These serve both as a resource to rely on some cards, but also many points of victory in the endgame.
- Draw new cards ...
Each player can choose only one die per turn. The first player will choose among those launched, then the following among those remaining and so on. At each turn, the dice indicates how many remaining cells (1, 2 or 3 boxes) the marker of the seasons ahead.
In addition, all the dice are different depending on the season. For example, there is not the same energies to a particular season. Throughout the game, players will therefore have to adapt to these changes.
At the end of the game we add the points of victory on the cards given the number of crystals possessed. The player with the most victory points wins.
100 cards of 63.0mm width and 88.0mm of height
| Mechanics: | Card Drafting Hand Management |
| Categories: | Card Games Dice |
| Alternative names: | Évszakok Pory Roku Seasons Пори року Сезоны 十二季節の魔法使い 四季物語 시즌스 |
| BARCODE: | 3558380015345 |
| The item is in 7 carts In 229 wishlists In 234 collections This was seen 49270 times | |
What players say
How many players it plays best with · 507 votes on BoardGameGeek
- 1 0 0 say it plays best, 8 recommend it, 240 do not recommend it
- 2 345 345 say it plays best, 116 recommend it, 12 do not recommend it
- 3 138 138 say it plays best, 262 recommend it, 25 do not recommend it
- 4 36 36 say it plays best, 160 recommend it, 199 do not recommend it
- 4+ 0 0 say it plays best, 1 recommend it, 221 do not recommend it
Best Suggested Not recommended
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