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Best with 2 players
1 of 2 votes
Player-recommended age: 16+
1 of 1 votes
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Sedan 1940
Available in an external warehouse.Shipping in about 7/21 days
Sale Price
Sedan 1940 is a battalion and lower-level Operational wargame focused on the decisive action at Sedan led by Rommel in 1940, encircling the majority of the French army by driving through the Ardennes and surprising a contingent of less than stellar French divisions. The system focuses on combined arms, combat effects can vary depending on the units in a stack (also called a force). Units feature both a Primary Combat Value and a Secondary Combat Value representing different types of arms/weapons available to units, and advanced rules are available to further simulate radio issues with command and control.
Forces are activated by chit pull, activating whole divisions at a time. Each unit is allowed two basic actions or one special action. The sequence of play is unstructured, allowing movement, assaults, fire-combat and planned assaults to occur as chaotically as they did historically. Unit types range from armor, infantry, artillery, anti-tank/air, engineer, and motorized units. Units can be placed in Overwatch status allowing them to engage in Opportunity Fire using their Primary Combat Value.
Each day turn is approximately 2 hours while night turns are 4 hours for a total of 20 turns.
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| BARCODE: | ????????? |
| This was seen 507 times | |
Sedan 1940 is a battalion and lower-level Operational wargame focused on the decisive action at Sedan led by Rommel in 1940, encircling the majority of the French army by driving through the Ardennes and surprising a contingent of less than stellar French divisions. The system focuses on combined arms, combat effects can vary depending on the units in a stack (also called a force). Units feature both a Primary Combat Value and a Secondary Combat Value representing different types of arms/weapons available to units, and advanced rules are available to further simulate radio issues with command and control.
Forces are activated by chit pull, activating whole divisions at a time. Each unit is allowed two basic actions or one special action. The sequence of play is unstructured, allowing movement, assaults, fire-combat and planned assaults to occur as chaotically as they did historically. Unit types range from armor, infantry, artillery, anti-tank/air, engineer, and motorized units. Units can be placed in Overwatch status allowing them to engage in Opportunity Fire using their Primary Combat Value.
Each day turn is approximately 2 hours while night turns are 4 hours for a total of 20 turns.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| BARCODE: | ????????? |
| This was seen 507 times | |
What players say
How many players it plays best with · 2 votes on BoardGameGeek
- 1 0 0 say it plays best, 2 recommend it, 0 do not recommend it
- 2 1 1 say it plays best, 1 recommend it, 0 do not recommend it
- 3 1 1 say it plays best, 0 recommend it, 0 do not recommend it
- 3+ 0 0 say it plays best, 1 recommend it, 0 do not recommend it
Best Suggested Not recommended
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