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Sekigahara: Unification of Japan box — historical wargame by GMT Games for 2 players
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8.01
#183 in the ranking 5.415 votes
BGG Vote: BGG Stats
Best with 2 players 61 of 62 votes Player-recommended age: 12+ 20 of 33 votes
2
180'
12
No necessary in-game text

Sekigahara: Unification of Japan

Sekigahara is a low-complexity wargame that tells the legendary Tokugawa campaign of 1600. This historic clash unified Japan for over 250 years. For 2 players ages 12+, with a duration of approximately 3 hours, it's the perfect opportunity to relive one of the decisive moments in Japanese history, published by GMT Games.

A board game by Matt Calkins
Publisher: GMT Games
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Sekigahara: Unification of Japan
Available in an external warehouse.<br> Shipping in about <em>7/21 days</em> Available in an external warehouse.
Shipping in about 7/21 days
-15%
72,21€

Sale Price

IT Free
bundle con bustine Bundle with sleeves
Cards in the game:
  • 110 cards (63.0mmx88.0mm) [suggested by ichiruishu]
STANDARD sleeves bundle 10% discount
+1x
Sekigahara: Unification of Japan
=
76,69€
Full price
90,55€
SUPERIOR sleeves bundle 10% discount
+1x
Sekigahara: Unification of Japan
=
76,69€
Full price
90,55€
PREMIUM sleeves bundle 10% discount
+1x
Sekigahara: Unification of Japan
=
78,93€
Full price
93,35€
Card sleeves in this game Card sleeves in this game
110 cards of 63.0mm width and 88.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
3x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
3x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Description Description
Sekigahara is a three-hour, low-complexity block wargame based on Tokugawa's campaign in 1600 that would unify Japan for over 250 years. The game features some unusual mechanisms: -No dice are used; combat is decided with cards. Blocks = armies & cards = motivation. The combination of army and motivation produces impact on the battlefield. Armies without matching cards don't fight. -Legitimacy is represented by hand size, which fluctuates each week according to the number of castles a player holds. -The initial setup is variable, so the situation is always fresh. Concealed information (blocks and cards) lends additional uncertainty. In this way it 'feels' something like an actual campaign. -Each player must rally the several daimyo of his coalition, managing the morale and motivation of each clan. The forces are dispersed, and while there are reasons to unify them, the objectives are also dispersed (and the time frame compact) so skirmishing will occur all over the island.
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Point to Point Movement Secret Unit Deployment
Categories: War
Alternative names: Sekigahara: La Unificación de Japón Sekigahara: The Unification of Japan Сэкигахара 세키가하라
BARCODE: 817054010486
The item is in 12 carts In 64 wishlists In 23 collections This was seen 29765 times
bundle con bustine Bundle with sleeves
Cards in the game:
  • 110 cards (63.0mmx88.0mm) [suggested by ichiruishu]
STANDARD sleeves bundle 10% discount
+1x
Sekigahara: Unification of Japan
=
76,69€
Full price
90,55€
SUPERIOR sleeves bundle 10% discount
+1x
Sekigahara: Unification of Japan
=
76,69€
Full price
90,55€
PREMIUM sleeves bundle 10% discount
+1x
Sekigahara: Unification of Japan
=
78,93€
Full price
93,35€
Description Description
Sekigahara is a three-hour, low-complexity block wargame based on Tokugawa's campaign in 1600 that would unify Japan for over 250 years. The game features some unusual mechanisms: -No dice are used; combat is decided with cards. Blocks = armies & cards = motivation. The combination of army and motivation produces impact on the battlefield. Armies without matching cards don't fight. -Legitimacy is represented by hand size, which fluctuates each week according to the number of castles a player holds. -The initial setup is variable, so the situation is always fresh. Concealed information (blocks and cards) lends additional uncertainty. In this way it 'feels' something like an actual campaign. -Each player must rally the several daimyo of his coalition, managing the morale and motivation of each clan. The forces are dispersed, and while there are reasons to unify them, the objectives are also dispersed (and the time frame compact) so skirmishing will occur all over the island.
Card sleeves in this game Card sleeves in this game
110 cards of 63.0mm width and 88.0mm of height
2x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
3x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
2x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
2x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
3x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
2x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Point to Point Movement Secret Unit Deployment
Categories: War
Alternative names: Sekigahara: La Unificación de Japón Sekigahara: The Unification of Japan Сэкигахара 세키가하라
BARCODE: 817054010486
The item is in 12 carts In 64 wishlists In 23 collections This was seen 29765 times
Frequently bought together Frequently bought together

What players say

How many players it plays best with · 62 votes on BoardGameGeek

  • 1 0 0 say it plays best, 6 recommend it, 43 do not recommend it
  • 2 61 61 say it plays best, 0 recommend it, 0 do not recommend it
  • 2+ 0 0 say it plays best, 1 recommend it, 45 do not recommend it

Best Suggested Not recommended

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