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Siege of Shaddis Horne
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8.32
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LANGUAGE-UK
1-4
10'
10

Siege of Shaddis Horne

A board game by Paul Stapleton
Publisher: Bedsit Games
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Siege of Shaddis Horne
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Card sleeves in this game Card sleeves in this game
53 cards of 50.0mm width and 50.0mm of height
1x (110 Pcs) Mayday Games: 110 Bustine Standard (52 x 52 mm)
Available
1x (55 Pcs) Sleeve Kings: 55 Bustine Standard (52 x 52 mm)
To Order
1x (100 Pcs) Mayday Games: 100 Bustine Standard (57 x 57 mm)
Few copies
2x (50 Pcs) Mayday Games: 50 Bustine Premium (57 x 57 mm)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (52 x 52 mm)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium (52 x 52 mm)
To Order
56 cards of 44.0mm width and 64.0mm of height
There are no available sleeves matching this card size
22 cards of 75.0mm width and 92.0mm of height
There are no available sleeves matching this card size
Description Description
The fairies have gone mad. Their once quaint magic threatens all of Brighthelm, and the golems they created to protect the villages are now tearing them apart. Now the little forest town of Shaddis Horne, with its elemental college, is under siege. The fairies know that without this source of magic, Brighthelm’s chemists will be dealt a severe blow. They must be stopped. Your Hawkguard soldiers have been sent to repel the fairies and their minions, inspire the villagers and keep Shaddis Horne standing until the siege is over. It won't be easy. The Siege of Shaddis Horne is a co-operative resource gathering tower defence game with a smattering of push-your-luck dungeon crawling to boot.
Additional information Additional information
Mechanics: Action / Event Area Movement Co-operative Play Dice Rolling Minimap Resolution Sudden Death Ending
Categories: Fantasy
Alternative names:
BARCODE: 5070003961221
This was seen 326 times
Description Description
The fairies have gone mad. Their once quaint magic threatens all of Brighthelm, and the golems they created to protect the villages are now tearing them apart. Now the little forest town of Shaddis Horne, with its elemental college, is under siege. The fairies know that without this source of magic, Brighthelm’s chemists will be dealt a severe blow. They must be stopped. Your Hawkguard soldiers have been sent to repel the fairies and their minions, inspire the villagers and keep Shaddis Horne standing until the siege is over. It won't be easy. The Siege of Shaddis Horne is a co-operative resource gathering tower defence game with a smattering of push-your-luck dungeon crawling to boot.
Card sleeves in this game Card sleeves in this game
53 cards of 50.0mm width and 50.0mm of height
1x (110 Pcs) Mayday Games: 110 Bustine Standard (52 x 52 mm)
Available
1x (55 Pcs) Sleeve Kings: 55 Bustine Standard (52 x 52 mm)
To Order
1x (100 Pcs) Mayday Games: 100 Bustine Standard (57 x 57 mm)
Few copies
2x (50 Pcs) Mayday Games: 50 Bustine Premium (57 x 57 mm)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (52 x 52 mm)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium (52 x 52 mm)
To Order
56 cards of 44.0mm width and 64.0mm of height
There are no available sleeves matching this card size
22 cards of 75.0mm width and 92.0mm of height
There are no available sleeves matching this card size
Additional information Additional information
Mechanics: Action / Event Area Movement Co-operative Play Dice Rolling Minimap Resolution Sudden Death Ending
Categories: Fantasy
Alternative names:
BARCODE: 5070003961221
This was seen 326 times