Description
Splat 3: Touched is a zine focused on how romance and intimacy in TTRPGs are implemented safely and meaningfully for everyone at the table. It includes eight exciting essays about how everything, from rules or tools, to sexuality and kink, can change or shape our experience of intimacy through play and design. Splat 3 is brought to you by Summoning Circle Press, the team behind Splat 1 & 2 and Skill Points. Inside, Christina is writing about the necessity of open communication and safety tools when exploring intimacy at the table. Daisy is writing about anthology system play for romantic gaming narratives; utilizing the same characters, system, and genre across different systems and rulesets. Jillian is writing about how you can fade to abstraction instead of fading to black to give intimate moments more narrative weight if desired. Jonathan is writing about how separating intimacy into romance and sex can help your table dial in on what content they’re comfortable with. Kat will be exploring some different ways sex has been represented in games, and how this helps us challenge dominant narratives about intimacy and sex. Max is writing about some of the lessons he’s learned in kink space and how they influence his play and design philosophies and practices. Victor is writing about how honest and vulnerable communication creates powerful and safe environments for negotiating intimacy at your gaming table. Yeonsoo is writing about how to end an intimate in-game relationship with care and why break-ups and relationship transitions can be extremely meaningful experiences for characters and players alike. The zine will be approximately 32 pages in total, printed in black and white as a digest-sized, saddle-stitched booklet. The PDF copy will have the same layout as the print version.
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This was seen 62 times
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Description
Splat 3: Touched is a zine focused on how romance and intimacy in TTRPGs are implemented safely and meaningfully for everyone at the table. It includes eight exciting essays about how everything, from rules or tools, to sexuality and kink, can change or shape our experience of intimacy through play and design. Splat 3 is brought to you by Summoning Circle Press, the team behind Splat 1 & 2 and Skill Points. Inside, Christina is writing about the necessity of open communication and safety tools when exploring intimacy at the table. Daisy is writing about anthology system play for romantic gaming narratives; utilizing the same characters, system, and genre across different systems and rulesets. Jillian is writing about how you can fade to abstraction instead of fading to black to give intimate moments more narrative weight if desired. Jonathan is writing about how separating intimacy into romance and sex can help your table dial in on what content they’re comfortable with. Kat will be exploring some different ways sex has been represented in games, and how this helps us challenge dominant narratives about intimacy and sex. Max is writing about some of the lessons he’s learned in kink space and how they influence his play and design philosophies and practices. Victor is writing about how honest and vulnerable communication creates powerful and safe environments for negotiating intimacy at your gaming table. Yeonsoo is writing about how to end an intimate in-game relationship with care and why break-ups and relationship transitions can be extremely meaningful experiences for characters and players alike. The zine will be approximately 32 pages in total, printed in black and white as a digest-sized, saddle-stitched booklet. The PDF copy will have the same layout as the print version.
Additional information
| Mechanics: |
|
| Categories: |
|
| Alternative names: |
|
| BARCODE: |
????????? |
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This was seen 62 times
|