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Available in an external warehouse.Sale Price
Spring Prelude is a stand-alone game based on the strength chit-pull mechanics originally from the Victory in the West series and further refined in its VCS series descendant by Greg Blanchett. This game covers the Second Battle of Kharkov (12-27 May 1942), the failed Soviet offensive to recapture Kharkov, and the subsequent German attack which produced the last great pocket of Soviet prisoners during the spring of 1942.
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| This was seen 6 times | |
Spring Prelude is a stand-alone game based on the strength chit-pull mechanics originally from the Victory in the West series and further refined in its VCS series descendant by Greg Blanchett. This game covers the Second Battle of Kharkov (12-27 May 1942), the failed Soviet offensive to recapture Kharkov, and the subsequent German attack which produced the last great pocket of Soviet prisoners during the spring of 1942.
| Mechanics: | |
| Categories: | |
| Alternative names: | |
| This was seen 6 times | |