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Squirrel Away
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20'
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Squirrel Away

A board game by Nathan Zweers
Publisher: Mare Infinitus Games
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Squirrel Away
Disponible dans un entrepôt externe.<br> Expédition sous environ <em>3/7 jours</em> Disponible dans un entrepôt externe.
Expédition sous environ 3/7 jours
-15%
28,82€

Sale Price

IT 4,49€
Description Description
Winter turns into spring, the trees grow green, flowers pop up, nature awakes. So do two hungry squirrels. They decide to prepare for winter early this time.

Over the course of 3 seasons 2 squirrels play cards to fill their nest. The one with the most food when winter starts wins the game.

This dexterity game for kids from age 4 and up combines tactile, strategic and dexterity elements into an engaging, fun experience. During a round (spring, summer or fall) each player takes 4 cards from the deck. Alternating turns the players play the cards and perform actions like:
  • get 3 food from the bag and put them in their nest (a round wooden ring)
  • drop an owl ball on their opponent's nest
  • steal a food from your opponent with the magpie card
All food that falls out of the nest lands in the clutter. The clutter can be deducted from the total amount of collected food, depending on the version you are playing. There are 3 versions, that vary from low difficulty to more strategic.

—description from the designer
Additional information Additional information
Mechanics: Hand Management Take That
Categories: Action and Dexterity Animals Card Games Educational
Alternative names:
BARCODE: 850030923318
This was seen 2313 times
Description Description
Winter turns into spring, the trees grow green, flowers pop up, nature awakes. So do two hungry squirrels. They decide to prepare for winter early this time.

Over the course of 3 seasons 2 squirrels play cards to fill their nest. The one with the most food when winter starts wins the game.

This dexterity game for kids from age 4 and up combines tactile, strategic and dexterity elements into an engaging, fun experience. During a round (spring, summer or fall) each player takes 4 cards from the deck. Alternating turns the players play the cards and perform actions like:
  • get 3 food from the bag and put them in their nest (a round wooden ring)
  • drop an owl ball on their opponent's nest
  • steal a food from your opponent with the magpie card
All food that falls out of the nest lands in the clutter. The clutter can be deducted from the total amount of collected food, depending on the version you are playing. There are 3 versions, that vary from low difficulty to more strategic.

—description from the designer
Additional information Additional information
Mechanics: Hand Management Take That
Categories: Action and Dexterity Animals Card Games Educational
Alternative names:
BARCODE: 850030923318
This was seen 2313 times

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