After one play: this is among the best solitaire games I've played. Excellent rulebook! Beautiful map! Just one counter sheet and SO MUCH GAME! The limitations inherent to the simple but effective area movement system make sense thematically as a command and control challenge, and mechanically they make every tactical decision interesting. After second play: I introduced two very thematic optional rules, rubble rule (it's hard to move around in a heavilly shelled city) and the isolation rule (which allows you to cut off the soviet supply routes) and enjoyed the game even more. This is a truly exceptional solo game! After third play: This game is just GREAT!
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1
120'
14
Moderate in-game text
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Stalingrad: Advance to the Volga, 1942
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
The game game is in consignmentStock but only few copies are available
| Mechanics: | Solo / Gioco del solitario |
| Categories: | Wargame World War II |
| Alternative names: | |
| BARCODE: | NOEAN_45291 |
| The item is in 9 carts In 4 wishlists This was seen 2920 times | |
| Mechanics: | Solo / Gioco del solitario |
| Categories: | Wargame World War II |
| Alternative names: | |
| BARCODE: | NOEAN_45291 |
| The item is in 9 carts In 4 wishlists This was seen 2920 times | |
What players say
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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Simple yet challenging game. Great components, just enough optional rules to make it interesting. Plays quickly. Love the map. I wish it was a bit bigger to accommodate the fighting in heavy urban areas, OR, you may want to make your own custom battle board to help with the mechanics of combat. Hard not to give it a 10 at this point as I see nothing wrong with it.
This is a masterpiece of solo design. At the start you are pretty sure you are going to lose. The odds are stacked against you. Only with a sold plan, a streak of cleverness and a bit of luck will you reach the river and possibly see victory through all the smoke and rubble. Love that they included optional rules. Really allows you to tune the experience you are after.
Un juego solitario, con niebla de guerra y unas calidades que me han sorprendido desde el primer minuto. En su sencillez radica su éxito. Te da una tensión hasta el turno final para saber si ganas o no. Como todo solitario, puedes llegar a quemarlo pero en 2h y media jugando rápido se finiquita la partida larga así que tampoco se te hace pesada. Muy recomendable.
If you are a fan of Solo wargames then do not sleep on this game. This is probably one of the best "out of the box" solo wargames I have played in a while and it is a rare example of one of the few solo wargames that did not require me to consult BGG to clarify any rules or work out any errata etc. It is just a great value package and a pleasure to play. I really admire just how clear cut, concise and streamlined everything is. Michael Rinella / Revolution Games / Take Aim Designs have hit it out of the park for this first volume and I eagerly anticipate Volume 2.
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