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Star Trek: Fleet Captains
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7.48
#821 in the ranking 3.289 votes
BGG Vote: BGG Stats
Best with 2 players 56 of 70 votes Player-recommended age: 12+ 18 of 33 votes
2-4
90'
Moderate in-game text

Star Trek: Fleet Captains

A board game by Mike Elliott Bryan Kinsella Ethan Pasternack
Publisher: WizKids Games
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Star Trek: Fleet Captains
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Card sleeves in this game Card sleeves in this game
350 cards of 63.0mm width and 88.0mm of height
4x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
7x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
To Order
4x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
4x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
7x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
To Order
4x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Description Description
Star Trek: Fleet Captains, designed for two or four players, is set in the "Prime Universe" of STAR TREK (as seen in the various TV series and movies up to Star Trek: Nemesis) and is more adversarial in nature when compared to Star Trek: Expeditions.

Each player begins play with a fleet of ships and starts at opposite ends of an unexplored sector of space. This sector of space is represented by hexagonal cards (which are shuffled before play and placed face-down in a pre-determined pattern). As each ship progresses through the sector, you turn the tiles face up, revealing what is in that part of the sector (a Class-M planet, a Class-J Nebula, empty space, etc...). Hopefully you will discover and acquire resources while simultaneously denying them to your opponent(s).

When conflict inevitably breaks out, you and your opponent(s) will battle it out for sector supremacy. Last fleet standing wins the sector for their respective faction.

Each ship will be on a base with a dial and accompanied by a "Ship Card". The Card denotes three different statuses for each ship; normal operating, Yellow Alert, and Red Alert. Each status affects how your dial plays as well as how the game and your opponents interact with you.

There is also a deck of cards involved that each player brings with their fleet, and these are used during gameplay to affect the outcome of battles, player interactions, etc...

This game is also marketed as a non-collectible, non-blind product but will also be built upon the expandable board game model.
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Modular Board Tile Placement
Categories: Miniatures Themed Science Fiction Exploration
Alternative names:
BARCODE: 634482703328
In 15 wishlists In 6 collections This was seen 22330 times
Description Description
Star Trek: Fleet Captains, designed for two or four players, is set in the "Prime Universe" of STAR TREK (as seen in the various TV series and movies up to Star Trek: Nemesis) and is more adversarial in nature when compared to Star Trek: Expeditions.

Each player begins play with a fleet of ships and starts at opposite ends of an unexplored sector of space. This sector of space is represented by hexagonal cards (which are shuffled before play and placed face-down in a pre-determined pattern). As each ship progresses through the sector, you turn the tiles face up, revealing what is in that part of the sector (a Class-M planet, a Class-J Nebula, empty space, etc...). Hopefully you will discover and acquire resources while simultaneously denying them to your opponent(s).

When conflict inevitably breaks out, you and your opponent(s) will battle it out for sector supremacy. Last fleet standing wins the sector for their respective faction.

Each ship will be on a base with a dial and accompanied by a "Ship Card". The Card denotes three different statuses for each ship; normal operating, Yellow Alert, and Red Alert. Each status affects how your dial plays as well as how the game and your opponents interact with you.

There is also a deck of cards involved that each player brings with their fleet, and these are used during gameplay to affect the outcome of battles, player interactions, etc...

This game is also marketed as a non-collectible, non-blind product but will also be built upon the expandable board game model.
Card sleeves in this game Card sleeves in this game
350 cards of 63.0mm width and 88.0mm of height
4x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
7x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
To Order
4x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
4x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
To Order
4x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
7x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
To Order
4x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Additional information Additional information
Mechanics: Campaign/Battle Card Driven Modular Board Tile Placement
Categories: Miniatures Themed Science Fiction Exploration
Alternative names:
BARCODE: 634482703328
In 15 wishlists In 6 collections This was seen 22330 times
Frequently bought together Frequently bought together

What players say

How many players it plays best with · 70 votes on BoardGameGeek

  • 1 1 1 say it plays best, 3 recommend it, 31 do not recommend it
  • 2 56 56 say it plays best, 9 recommend it, 0 do not recommend it
  • 3 5 5 say it plays best, 4 recommend it, 24 do not recommend it
  • 4 11 11 say it plays best, 32 recommend it, 8 do not recommend it
  • 4+ 0 0 say it plays best, 0 recommend it, 27 do not recommend it

Best Suggested Not recommended

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