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Tesla vs. Edison: War of Currents
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6.69
#2397 in the ranking 1.564 votes
BGG Vote: BGG Stats
Best with 4 players 18 of 47 votes Player-recommended age: 14+ 4 of 7 votes
1-5
90'
14
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Tesla vs. Edison: War of Currents

A board game by Dirk Knemeyer
Publisher: Conquistador Games, Inc.
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Tesla vs. Edison: War of Currents
Disponible en un almacén externo.<br> Envío en aproximadamente <em>3/7 días</em> Disponible en un almacén externo.
Envío en aproximadamente 3/7 días
54,90€
IT Free
bundle con bustine Bundle with sleeves
Cards in the game:
  • 76 cards (63.5mmx88.0mm)
STANDARD sleeves bundle 10% discount
=
57,14€
Full price
52,70€
SUPERIOR sleeves bundle 10% discount
=
59,38€
Full price
55,50€
PREMIUM sleeves bundle 10% discount
=
59,38€
Full price
55,50€
Card sleeves in this game Card sleeves in this game
76 cards of 63.5mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Description Description

Tesla vs. Edison is a fast-playing, route building, economic and worker placement game focused on invention and industry in the roaring 1880's. It is easy-to-learn and appropriate for all gamers aged 14 and up.

Nikola Tesla, Thomas Edison, and three other important inventors of the time struggle to determine who will be most remembered as the man who brought light to the masses. Contributing innovations in power generation, delivery, and illumination, you also choose to invest in Direct Current (DC) technology or the superior but later developing AC technology.

Players control a small group of legendary figures from the War of Currents, each rated in Invention, Engineering, Finance and Public Relations. Each turn these legends are allocated to help research, commercialize or patent technology; influence the public's perception about the inventors and AC or DC technology; bid on and hopefully secure either residential, exhibition or power generation projects in cities around the 1880's United States. Money is tight and players may need to sell shares of their company in order to do everything they need to succeed. But be careful: other companies can buy stock you release, and the winner is the player whose company's stock is worth the most at the end of the game!

Additional information Additional information
Mechanics: Action Point Allowance System Commodity Speculation Hand Management Route/Network Building Stock Holding Variable Player Powers Worker Placement
Categories: Bluffing Card Games Economic Educational Industry/Manufacturing
Alternative names:
BARCODE: 857120003097
In 6 wishlists In 4 collections This was seen 8028 times
bundle con bustine Bundle with sleeves
Cards in the game:
  • 76 cards (63.5mmx88.0mm)
STANDARD sleeves bundle 10% discount
=
57,14€
Full price
52,70€
SUPERIOR sleeves bundle 10% discount
=
59,38€
Full price
55,50€
PREMIUM sleeves bundle 10% discount
=
59,38€
Full price
55,50€
Description Description

Tesla vs. Edison is a fast-playing, route building, economic and worker placement game focused on invention and industry in the roaring 1880's. It is easy-to-learn and appropriate for all gamers aged 14 and up.

Nikola Tesla, Thomas Edison, and three other important inventors of the time struggle to determine who will be most remembered as the man who brought light to the masses. Contributing innovations in power generation, delivery, and illumination, you also choose to invest in Direct Current (DC) technology or the superior but later developing AC technology.

Players control a small group of legendary figures from the War of Currents, each rated in Invention, Engineering, Finance and Public Relations. Each turn these legends are allocated to help research, commercialize or patent technology; influence the public's perception about the inventors and AC or DC technology; bid on and hopefully secure either residential, exhibition or power generation projects in cities around the 1880's United States. Money is tight and players may need to sell shares of their company in order to do everything they need to succeed. But be careful: other companies can buy stock you release, and the winner is the player whose company's stock is worth the most at the end of the game!

Card sleeves in this game Card sleeves in this game
76 cards of 63.5mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Additional information Additional information
Mechanics: Action Point Allowance System Commodity Speculation Hand Management Route/Network Building Stock Holding Variable Player Powers Worker Placement
Categories: Bluffing Card Games Economic Educational Industry/Manufacturing
Alternative names:
BARCODE: 857120003097
In 6 wishlists In 4 collections This was seen 8028 times
Frequently bought together Frequently bought together
Other versions Other versions

What players say

How many players it plays best with · 47 votes on BoardGameGeek

  • 1 0 0 say it plays best, 2 recommend it, 21 do not recommend it
  • 2 2 2 say it plays best, 5 recommend it, 24 do not recommend it
  • 3 7 7 say it plays best, 17 recommend it, 10 do not recommend it
  • 4 18 18 say it plays best, 17 recommend it, 2 do not recommend it
  • 5 15 15 say it plays best, 17 recommend it, 4 do not recommend it
  • 5+ 1 1 say it plays best, 1 recommend it, 19 do not recommend it

Best Suggested Not recommended

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