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Tetrarchia + Expansion box — cooperative board game published by Draco Ideas for 1-4 players
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7.74
#3719 in the ranking 373 votes
BGG Vote: BGG Stats
Best with 1 players 19 of 21 votes Player-recommended age: 10+ 1 of 2 votes Read the reviews
1-4
20'
10
Aucun texte nécessaire dans le jeu

Tetrarchia + Expansion

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Experience Tetrarchia, a cooperative game where 1-4 players take on the roles of Roman emperors. Battle revolts and barbarian armies to keep the Empire intact. With simple rules and up to 81 difficulty challenges, each game offers interesting choices and variants to explore.

A board game by Miguel Marqués
Publisher: Draco Ideas
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Tetrarchia + Expansion
Le jeu est en dépôt-vente mais il ne reste que quelques exemplaires Le jeu est en dépôt-vente mais il ne reste que quelques exemplaires
33,90€
IT 4,49€
Description Description
By the end of the III century the Roman Empire is doomed. Enemies surround the borders, instability spreads over the provinces, and whenever a Roman Emperor has the courage and ability to fight a threat, usurpers take his place in Rome and increase the chaos. The Emperor Diocletian only sees one, revolutionary way out: share the power with some trusted colleagues. In a few years he creates an Imperial College together with Maximian, Constantius and Galerius, forming the first 'Tetrarchy'. Now their enemies are doomed... TETRARCHIA (Latin of Tetrarchy, "leadership of four") is a cooperative game in which 1 to 4 players take the role of the 4 Emperors, fighting the revolts within the Empire and the Barbarian armies that try to bring it down. With simple rules, the core engine leads to very different games and many interesting choices: - Up to 81 difficulty challenges. - That you can combine with up to 5 variants (including special powers and a competitive mode). - That you can combine with up to 3 expansion modules (from Tetrarchia: Dux). - Plus 4 historical scenarios since July 2017 (for earlier copies you can download them here). The flow of each Emperor's turn is very simple: spend up to 6 'Imperivm Points' (IP), and then propagate threats with the roll of two dice. The Emperors can spend their IP in: Move to a linked province, order a Roman fleet to Sail to an adjacent sea zone, Secure the province by placing one of their tokens, Subdue the province by removing the Unrest/Revolt token, or Attack a Barbarian army in a linked province. The players win if they secure the borders of the Empire before the majority of provinces revolt or Rome falls.
Additional information Additional information
Mechanics: Dice Rolling Point to Point Movement
Categories: Historical War
Alternative names: Tetrarchia 四帝共治
BARCODE: 634438393481
The item is in 2 carts In 7 wishlists This was seen 4981 times
Description Description
By the end of the III century the Roman Empire is doomed. Enemies surround the borders, instability spreads over the provinces, and whenever a Roman Emperor has the courage and ability to fight a threat, usurpers take his place in Rome and increase the chaos. The Emperor Diocletian only sees one, revolutionary way out: share the power with some trusted colleagues. In a few years he creates an Imperial College together with Maximian, Constantius and Galerius, forming the first 'Tetrarchy'. Now their enemies are doomed... TETRARCHIA (Latin of Tetrarchy, "leadership of four") is a cooperative game in which 1 to 4 players take the role of the 4 Emperors, fighting the revolts within the Empire and the Barbarian armies that try to bring it down. With simple rules, the core engine leads to very different games and many interesting choices: - Up to 81 difficulty challenges. - That you can combine with up to 5 variants (including special powers and a competitive mode). - That you can combine with up to 3 expansion modules (from Tetrarchia: Dux). - Plus 4 historical scenarios since July 2017 (for earlier copies you can download them here). The flow of each Emperor's turn is very simple: spend up to 6 'Imperivm Points' (IP), and then propagate threats with the roll of two dice. The Emperors can spend their IP in: Move to a linked province, order a Roman fleet to Sail to an adjacent sea zone, Secure the province by placing one of their tokens, Subdue the province by removing the Unrest/Revolt token, or Attack a Barbarian army in a linked province. The players win if they secure the borders of the Empire before the majority of provinces revolt or Rome falls.
Additional information Additional information
Mechanics: Dice Rolling Point to Point Movement
Categories: Historical War
Alternative names: Tetrarchia 四帝共治
BARCODE: 634438393481
The item is in 2 carts In 7 wishlists This was seen 4981 times

What players say

How many players it plays best with · 21 votes on BoardGameGeek

  • 1 19 19 say it plays best, 2 recommend it, 0 do not recommend it
  • 2 8 8 say it plays best, 10 recommend it, 0 do not recommend it
  • 3 1 1 say it plays best, 2 recommend it, 11 do not recommend it
  • 4 2 2 say it plays best, 8 recommend it, 2 do not recommend it
  • 4+ 0 0 say it plays best, 2 recommend it, 9 do not recommend it

Best Suggested Not recommended

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A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

1austria BGG user
10.0/10

An excellent solitaire game. Very clean play and clear rules, lasts around 20-30 minutes. Although fairly abstract, it has enough flavour of the period of the late Roman empire. New edition has loads of variants and historical scenarios. The designer's love of his game shines through, and his engagement and patience are evident from the responses he gives on the fora. Also engaging system to add difficulty to the basic game. My current go-to solitaire game when I have a spare half hour, but want a thinky challenge. Update: one year on, I've added a point to make it 10. Still fresh and I keep coming back to it regularly.

boattrainman BGG user
10.0/10

A war game stripped of all non-essential action that gets to the core of what a good game should offer regardless of theme. Movement, battles, random revolts and even map locations (six regions with six zones) are all simply driven by a six sided dice. This is a design masterpiece and should be the wargame equivalent of Monopoly or Cluedo and available in every game store. Simple to learn, hard to master, totally addictive!

Gintonic87 BGG user
10.0/10

For me a perfect game. Not the most complete, epic, best components...but i love it. I love these simplistic and well thought games, that way it reminds me of 8 Minutes Empire. Like the theme and the co-op Andor or Pandemic puzzle style. Small box in the style of Tiny Epic Games that invites your shelf remain in your collection. Quick set up always good and games under an hour either solo or with friends. Quite replayable. New edition comes with the expansion included that adds more variablity and the possibilty for a fifth player to play as the overlord...I mean barbarians XD. A solid 10 for me.

giocoattavolo BGG user
10.0/10

I played some board games (about 50 to date) so I can not yet call myself a real player, but among all those I played this is by far the best game I've done ... so my vote of 10 is rated by my little experience, especially because it is my first wargame. however, I played alone and is beautiful, the tension was palpable. never a game had given me these feelings. excuse my english but it is automatically translated Translated with www.DeepL.com/Translator

janciorules BGG user
10.0/10

This is one of my favourite board games. Subtle and clean design, endless replayability, many valuable variants, fantastic gameplay balance, wonderful artwork and it's based on a very strong and immersive theme. Everything just works together beautifully. I'm not aware of any weak points. Highly recommended!

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