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The Card Game of Oz Series 2: The Marvelous Land of Oz

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A board game by James C. O'Connor
Publisher: Game Salute
A board game by James C. O'Connor
Publisher: Game Salute
A board game by James C. O'Connor
Publisher: Game Salute
  • EAN 852990002621
  • languages
  • players # 1-4
  • duration 20 min.
  • age 14
  • Extensive use of text
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Extensive use of text
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Description

Series 2 expansion for the popular Card Game of Oz! The Card Game of Oz introduces an innovative new game system called the Storyline Game System™ that adds strategy to your challenging and fun adventures through Oz. Each player takes on the role of an author attempting to construct the best story in the world of Oz. During the game, players will attempt to bring together objects, characters and locations that are appropriate together – for example, the Tin Woodman and his Oil Can – while avoiding hazards like the field of poppies and terrible beasts and villains like the Kalidahs or the Wicked Witch of the West. Each round players roll a special set of dice to determine the number of points they have for drawing and playing cards. The number of dice increases during the game, allowing the game to scale naturally while you play. The game ends when a player is able to move a Prime character – that is, one of the main characters of the story – from her Title card all the way to The End, but doing so is no simple race because the character who triggers the endgame is worth no points toward victory. Featuring hundreds of fascinating characters, events, and vistas, Oz is a world that has stood the test of time. Construct an iconic tale that is all your own!

Additional information

Mechanics: Card Drafting Hand Management Point to Point Movement Variable Phase Order Variable Player Powers
Categories: Card Games Fantasy Themed
Alternative names:
In 5 wishlists This was seen 11070 times

Description

Series 2 expansion for the popular Card Game of Oz! The Card Game of Oz introduces an innovative new game system called the Storyline Game System™ that adds strategy to your challenging and fun adventures through Oz. Each player takes on the role of an author attempting to construct the best story in the world of Oz. During the game, players will attempt to bring together objects, characters and locations that are appropriate together – for example, the Tin Woodman and his Oil Can – while avoiding hazards like the field of poppies and terrible beasts and villains like the Kalidahs or the Wicked Witch of the West. Each round players roll a special set of dice to determine the number of points they have for drawing and playing cards. The number of dice increases during the game, allowing the game to scale naturally while you play. The game ends when a player is able to move a Prime character – that is, one of the main characters of the story – from her Title card all the way to The End, but doing so is no simple race because the character who triggers the endgame is worth no points toward victory. Featuring hundreds of fascinating characters, events, and vistas, Oz is a world that has stood the test of time. Construct an iconic tale that is all your own!

Additional information

Mechanics: Card Drafting Hand Management Point to Point Movement Variable Phase Order Variable Player Powers
Categories: Card Games Fantasy Themed
Alternative names:
In 5 wishlists This was seen 11070 times