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3-20
45'
10
No necessary in-game text
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This not-quite-a-role-playing-game requires players to sit around telling fantastic (but completely true!) stories. Players may attempt to trip up another player's story by wagering a token ("But the Prussian Army had dissolved by that time, m'lord, so you could not have possibly fought it single-handedly"), whereas the storyteller must counter with another token (and an excuse) or swallow their pride and incorporate it into their story (with another excuse). There are also a few, minor details, mostly used to get boring storytellers to stop. The game is won after each player has told one story. Each player, in turn, gives *all* their tokens to another player they believe has told the best story--so collecting the most tokens doesn't make you the winner, it makes you be able to choose the winner. Of course, the best story-telling wins the game. Re-published 2002 (starting at Essen) by Krimsus KrimsKrams-Kiste as Die unfasslichen Abenteuer des Freiherrn von Münchhausen. Is also listed on RPGGeek as The Extraordinary Adventures of Baron Munchausen
Mechanics: | Auction/Bidding Role Playing Storytelling |
Categories: | Adventure Party Game |
Alternative names: | As Extraordinárias Aventuras do Barão de Munchausen Die Unfasslichen Abenteuer des Freiherrn von Münchhausen Las Extraordinarias Aventuras del Barón de Munchausen Le straordinarie avventure del Barone di Munchausen Niezwykłe przygody i zadziwiające podróże Barona Munchausena The Extraordinary Adventures of Baron Munchausen |
BARCODE: | 9781633442801 |
In 3 wishlists This was seen 4956 times |
This not-quite-a-role-playing-game requires players to sit around telling fantastic (but completely true!) stories. Players may attempt to trip up another player's story by wagering a token ("But the Prussian Army had dissolved by that time, m'lord, so you could not have possibly fought it single-handedly"), whereas the storyteller must counter with another token (and an excuse) or swallow their pride and incorporate it into their story (with another excuse). There are also a few, minor details, mostly used to get boring storytellers to stop. The game is won after each player has told one story. Each player, in turn, gives *all* their tokens to another player they believe has told the best story--so collecting the most tokens doesn't make you the winner, it makes you be able to choose the winner. Of course, the best story-telling wins the game. Re-published 2002 (starting at Essen) by Krimsus KrimsKrams-Kiste as Die unfasslichen Abenteuer des Freiherrn von Münchhausen. Is also listed on RPGGeek as The Extraordinary Adventures of Baron Munchausen
Mechanics: | Auction/Bidding Role Playing Storytelling |
Categories: | Adventure Party Game |
Alternative names: | As Extraordinárias Aventuras do Barão de Munchausen Die Unfasslichen Abenteuer des Freiherrn von Münchhausen Las Extraordinarias Aventuras del Barón de Munchausen Le straordinarie avventure del Barone di Munchausen Niezwykłe przygody i zadziwiające podróże Barona Munchausena The Extraordinary Adventures of Baron Munchausen |
BARCODE: | 9781633442801 |
In 3 wishlists This was seen 4956 times |