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The Lord of the Rings: The Card Game – Escape from Mount Gram
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8.26
BGG Vote: BGG Stats
Best with 2 players 1 of 1 votes Player-recommended age: 10+ 1 of 1 votes Read the reviews
1-2
60'
13
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The Lord of the Rings: The Card Game – Escape from Mount Gram

A board game by Caleb Grace Matthew Newman
Publisher: Fantasy Flight Games
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The Lord of the Rings: The Card Game – Escape from Mount Gram
In einem externen Lager verfügbar.<br> Versand in etwa <em>90/120 Tagen</em> In einem externen Lager verfügbar.
Versand in etwa 90/120 Tagen
-15%
15,29€

Sale Price

IT 4,49€
bundle con bustine Bundle with sleeves
Cards in the game:
  • 60 cards (63.0mmx88.0mm)
STANDARD sleeves bundle 10% discount SUPERIOR sleeves bundle 10% discount PREMIUM sleeves bundle 10% discount
Card sleeves in this game Card sleeves in this game
60 cards of 63.0mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Description Description
Escape from Mount Gram is the second Adventure Pack in the Angmar Awakened cycle for The Lord of the Rings: The Card Game. For centuries, the Goblins of Mount Gram have remained hidden within their dark stronghold. Their past attempts at invading Eriador are but distant memories. Still, they live in lands tainted by ancient evils, and evil lives within their hearts. Now, in Escape from Mount Gram, the Goblins of Mount Gram are once again up to trouble, and when they capture a host of Rangers and heroes, it's up to you and your heroes to lead a daring and dramatic prison break! In addition to its wild, new scenario, Escape from Mount Gram introduces a new hero for the Lore sphere and three copies each of nine different player cards. These cards explore a variety of different themes, divided among the different spheres of influence. While Leadership players benefit from a pair of cards that encourage direct action against the Enemy, Tactics players gain a pair of Ent-focused cards, Spirit players gain a new side quest, and Lore players gain two cards that support a new mechanic based around manipulating the encounter deck and the victory display.
Additional information Additional information
Mechanics: Hand Management Variable Player Powers
Categories: Card Games Expansion for base-game Fantasy Themed
Alternative names: Der Herr der Ringe: Das Kartenspiel – Flucht aus dem Berg Gram El Señor de los Anillos: El Juego de Cartas – Huida del Monte Gram Il Signore degli Anelli: Il Gioco di Carte – Fuga da Monte Gram Le Seigneur des Anneaux: Le Jeu de Cartes – Fuite du Mont Gram The Lord of the Rings: The Card Game – Escape from Mount Gram Władca Pierścieni: Gra Karciana – Ucieczka z Góry Gram
BARCODE: 9781633440746
This was seen 2878 times
bundle con bustine Bundle with sleeves
Cards in the game:
  • 60 cards (63.0mmx88.0mm)
STANDARD sleeves bundle 10% discount SUPERIOR sleeves bundle 10% discount PREMIUM sleeves bundle 10% discount
Description Description
Escape from Mount Gram is the second Adventure Pack in the Angmar Awakened cycle for The Lord of the Rings: The Card Game. For centuries, the Goblins of Mount Gram have remained hidden within their dark stronghold. Their past attempts at invading Eriador are but distant memories. Still, they live in lands tainted by ancient evils, and evil lives within their hearts. Now, in Escape from Mount Gram, the Goblins of Mount Gram are once again up to trouble, and when they capture a host of Rangers and heroes, it's up to you and your heroes to lead a daring and dramatic prison break! In addition to its wild, new scenario, Escape from Mount Gram introduces a new hero for the Lore sphere and three copies each of nine different player cards. These cards explore a variety of different themes, divided among the different spheres of influence. While Leadership players benefit from a pair of cards that encourage direct action against the Enemy, Tactics players gain a pair of Ent-focused cards, Spirit players gain a new side quest, and Lore players gain two cards that support a new mechanic based around manipulating the encounter deck and the victory display.
Card sleeves in this game Card sleeves in this game
60 cards of 63.0mm width and 88.0mm of height
1x (100 Pcs) Ultra-Pro: 100 Bustine Premium Standard European (66.7 x 92.1 mm) (81385)
Available
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard (66.7 x 92.1 mm) (81126)
Available
2x (50 Pcs) Mayday Games: 50 Bustine Premium Standard (63.5 x 88 mm) (MDG7077)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Standard (63.5 x 88 mm) (MDG7041)
To Order
1x (100 Pcs) Dragon Shield: 100 Bustine Standard (63.5 x 88 mm)
Few copies
1x (100 Pcs) Ultra-Pro: 100 Bustine Standard Pro-Fit (64 x 89 mm) (82712)
Available
2x (50 Pcs) Ultra-Pro: 50 Bustine Standard Gaming (66 x 91 mm) (82667)
Available
1x (100 Pcs) Mayday Games: 100 Bustine Almost a Penny (66 x 91 mm) (MDG7105)
Available
Additional information Additional information
Mechanics: Hand Management Variable Player Powers
Categories: Card Games Expansion for base-game Fantasy Themed
Alternative names: Der Herr der Ringe: Das Kartenspiel – Flucht aus dem Berg Gram El Señor de los Anillos: El Juego de Cartas – Huida del Monte Gram Il Signore degli Anelli: Il Gioco di Carte – Fuga da Monte Gram Le Seigneur des Anneaux: Le Jeu de Cartes – Fuite du Mont Gram The Lord of the Rings: The Card Game – Escape from Mount Gram Władca Pierścieni: Gra Karciana – Ucieczka z Góry Gram
BARCODE: 9781633440746
This was seen 2878 times
Other versions Other versions

What players say

How many players it plays best with · 1 votes on BoardGameGeek

  • 1 0 0 say it plays best, 1 recommend it, 0 do not recommend it
  • 2 1 1 say it plays best, 0 recommend it, 0 do not recommend it
  • 2+ 0 0 say it plays best, 0 recommend it, 0 do not recommend it

Best Suggested Not recommended

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

Maravon BGG user
9.0/10

Another favorite expansion. The quest turns the game on its head, with a massively thematic prison break quest that scales the game down in a very cool way. I also love the victory display shenanigans that Rossiel and her suite of cards brings, and all of the other cards are quite strong as well!

jax900 BGG user
8.5/10

Climatic and innovative. The escape from an orc prison is recreated very aptly. It's a tad too easy though... If not that, 9 or 9.5 rating would surely be in order.

AdmiralACF BGG user
8.0/10

A highly unconventional quest that is very thematic and a lot of fun, but takes a lot of setup and is on the easy side. Definitely not a quest you'll want to test your decks against. The player cards are very good. The hero, Rossiel, won't be exciting to everyone as she is not a canon character and really needs a deck built around her.

John85 BGG user
8.0/10

Neat quest, very different (Dungeon crawl). ent support and new archetype (Victory display manipulation), w some good events.

Shellin BGG user
8.0/10

This pack is pretty much all about novelty. The quest is super different from anything else in the game (and fairly easy), which makes for a nice change of pace in a cycle full of brutally difficult quests. Rossiel is also super fun, but super niche and requires a lot of effort to build around to make her worthwhile. I do really enjoy some of the Victory Display shenanigans though, so I have used her a fair bit.

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