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The War: The Pacific 1941-45
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The War: The Pacific 1941-45

A board game by Ernie Copley
Publisher: Compass Games
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The War: The Pacific 1941-45
Available in an external warehouse.<br> Shipping in about <em>3/7 days</em> Available in an external warehouse.
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-15%
170,84€

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Description Description
The War: The Pacific, 1941-1945 borrows many concepts from TWE, so experienced TWE gamers will readily adapt to TWP’s game system. However, TWP doesn’t just port European Theater rules to the Pacific and hope for the best. The game features sophisticated carrier-warfare rules that capture the unique features of the Allied naval struggle against Japan. Further, TWP isn’t just a naval strategy contest. Unlike some WWII strategy games, Nationalist China plays an active role in TWP, and a player’s diplomatic strategy in China may be as important as his military strategy.

As in TWE, there are numerous optional rules and variants, from the Doolittle raid to Japanese Fleet suicide missions. Scenarios include Changsha (Nationalist China vs. Japan, Fall 1939); Guadalcanal; Coral Sea; Midway; the Eastern Solomons; Leyte; Okinawa, 1941-1945 Pacific War Campaign; 1942-1943 Turning Point; and TW-Global, combining TWP and TWE into one monster campaign game.

Playing times range from less an hour for the smallest scenarios up to 40-50 hours for the full campaign. For those who want to run the full Europe-Pacific campaign, joining both games together, you’ll need about 80 hours to recreate all of World War Two.

Product Information:

Complexity: High (about 8 out of 10)
Solitaire Suitability: Good
Time Scale: 1 turn = 2 months
Map Scale: 1 hex = 46 miles or 75 km
Unit Scale: Fleets and Task-Forces; Air: Wings; Land: Divisions, Corps and Army
Players: two
Playing Time: 50 hours for full campaign (1.5 hours and up for scenarios)

Components:

2 maps
8 full sheets of 5/8” counters
approx. 20 full color 8.5" x 11" cards with various displays, tracks, reminders, tables, charts, worksheets, etc.
rules booklet
scenario booklet
Charts/tables/worksheet booklet
deck of variant cards
2 dice
full color box and lid – the big 3” deep box

Game Credits:

Designer: Ernie Copley
Developer: Joe Pilkus
Artist: Mark Mahaffey
Additional information Additional information
Mechanics: Dice Rolling Simulation
Categories: War War
Alternative names: The War: The Pacific, 1941-1945
BARCODE: ?????????
This was seen 1944 times
Description Description
The War: The Pacific, 1941-1945 borrows many concepts from TWE, so experienced TWE gamers will readily adapt to TWP’s game system. However, TWP doesn’t just port European Theater rules to the Pacific and hope for the best. The game features sophisticated carrier-warfare rules that capture the unique features of the Allied naval struggle against Japan. Further, TWP isn’t just a naval strategy contest. Unlike some WWII strategy games, Nationalist China plays an active role in TWP, and a player’s diplomatic strategy in China may be as important as his military strategy.

As in TWE, there are numerous optional rules and variants, from the Doolittle raid to Japanese Fleet suicide missions. Scenarios include Changsha (Nationalist China vs. Japan, Fall 1939); Guadalcanal; Coral Sea; Midway; the Eastern Solomons; Leyte; Okinawa, 1941-1945 Pacific War Campaign; 1942-1943 Turning Point; and TW-Global, combining TWP and TWE into one monster campaign game.

Playing times range from less an hour for the smallest scenarios up to 40-50 hours for the full campaign. For those who want to run the full Europe-Pacific campaign, joining both games together, you’ll need about 80 hours to recreate all of World War Two.

Product Information:

Complexity: High (about 8 out of 10)
Solitaire Suitability: Good
Time Scale: 1 turn = 2 months
Map Scale: 1 hex = 46 miles or 75 km
Unit Scale: Fleets and Task-Forces; Air: Wings; Land: Divisions, Corps and Army
Players: two
Playing Time: 50 hours for full campaign (1.5 hours and up for scenarios)

Components:

2 maps
8 full sheets of 5/8” counters
approx. 20 full color 8.5" x 11" cards with various displays, tracks, reminders, tables, charts, worksheets, etc.
rules booklet
scenario booklet
Charts/tables/worksheet booklet
deck of variant cards
2 dice
full color box and lid – the big 3” deep box

Game Credits:

Designer: Ernie Copley
Developer: Joe Pilkus
Artist: Mark Mahaffey
Additional information Additional information
Mechanics: Dice Rolling Simulation
Categories: War War
Alternative names: The War: The Pacific, 1941-1945
BARCODE: ?????????
This was seen 1944 times