Absolutnie CZARująca gra. Żałuję ze tak pozno zagrałem. Za pierwszym razem moze byc długo. Ale w odpowiedniej ekipie, bedzie śmigać. Polecam :))
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2-4
60'
14
Moderate in-game text
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Trickerion: Legends of Illusion
Order by 15:00 Italian time for same-day dispatch, Monday to Friday.
Delivery in Italy normally takes 1 business day, 2 for the islands.
Become a master illusionist in this strategic battle to accumulate fame and prestige! In Trickerion: Legends of Illusion, players compete in a late 1800s city seeking to win public favor and acquire the legendary Trickerion relic. A complex game for 2-4 players ages 14+.
The game game is in consignmentStock but only few copies are available
Sale Price
- 88 cards (44.0mmx67.0mm)
- 56 cards (59.0mmx91.0mm)
- 28 cards (70.0mmx110.0mm)
Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.
Players take on the roles of rival stage illusionists, each with their own strengths and characteristics. They are striving for fortune and fame in a competition hosted by a legendary magician, looking for a successor worthy of the mighty Trickerion Stone, which is fabled to grant supernatural power to its owner.
Using worker placement and simultaneous action selection mechanisms, the Illusionists and their teams of helpers — the Engineer, the Assistant, the Manager, and a handful of Apprentices – obtain blueprints and components for increasingly complex magic tricks, expand the team and set up performances by visiting the Downtown, Dark Alley, Market Row and Theater locations on the main game board depicting a late 19th century cityscape.
The tricks are stored and prepared on the Magician's own Workshop game board, while the performances themselves take place at the Theater in the form of a tile placement mini-game with lots of player interaction. The performances yield Fame points and Coins to their owners based on the tricks they consist of. Fame points have multiple uses, but they also serve as a win condition - After turn 7, when the last Performance card is revealed, the game ends and the illusionist with the most Fame points wins.
The game offers 48 different Tricks to be learned from the Optical, Spiritual, Mechanical and Escape categories, over 90 character abilities, and 48 Special Assignment cards that influence the actions taken at the various game locations. The base game can be expanded with two optional rule modules to add further strategic depth to the game.
The "Dark Alley" expansion included in the base game adds a new location to the game. It also comes with 48 new Special Assignment cards, a new tier of Tricks, and 27 Prophecy tokens that can alter certain game rules turn by turn, giving the game additional variety.
| Mechanics: | Action Point Allowance System Simultaneous Action Selection Tile Placement Worker Placement |
| Categories: | Fantasy |
| Alternative names: | Trickerion: Légende de l'illusion Trickerion: Legends of Illusion Trickerion: Lendas da Ilusão Trickerion: Leyendas de Ilusión Trickerion: Meister der Magie 大魔术师:魔幻传奇 |
| BARCODE: | 5999138700171 |
| The item is in 1 cart In 41 wishlists In 15 collections This was seen 26817 times | |
- 88 cards (44.0mmx67.0mm)
- 56 cards (59.0mmx91.0mm)
- 28 cards (70.0mmx110.0mm)
Trickerion is a competitive Euro-style strategy game set in a fictional world inspired by the late 19th century urban life and culture, spiced with a pinch of supernatural.
Players take on the roles of rival stage illusionists, each with their own strengths and characteristics. They are striving for fortune and fame in a competition hosted by a legendary magician, looking for a successor worthy of the mighty Trickerion Stone, which is fabled to grant supernatural power to its owner.
Using worker placement and simultaneous action selection mechanisms, the Illusionists and their teams of helpers — the Engineer, the Assistant, the Manager, and a handful of Apprentices – obtain blueprints and components for increasingly complex magic tricks, expand the team and set up performances by visiting the Downtown, Dark Alley, Market Row and Theater locations on the main game board depicting a late 19th century cityscape.
The tricks are stored and prepared on the Magician's own Workshop game board, while the performances themselves take place at the Theater in the form of a tile placement mini-game with lots of player interaction. The performances yield Fame points and Coins to their owners based on the tricks they consist of. Fame points have multiple uses, but they also serve as a win condition - After turn 7, when the last Performance card is revealed, the game ends and the illusionist with the most Fame points wins.
The game offers 48 different Tricks to be learned from the Optical, Spiritual, Mechanical and Escape categories, over 90 character abilities, and 48 Special Assignment cards that influence the actions taken at the various game locations. The base game can be expanded with two optional rule modules to add further strategic depth to the game.
The "Dark Alley" expansion included in the base game adds a new location to the game. It also comes with 48 new Special Assignment cards, a new tier of Tricks, and 27 Prophecy tokens that can alter certain game rules turn by turn, giving the game additional variety.
| Mechanics: | Action Point Allowance System Simultaneous Action Selection Tile Placement Worker Placement |
| Categories: | Fantasy |
| Alternative names: | Trickerion: Légende de l'illusion Trickerion: Legends of Illusion Trickerion: Lendas da Ilusão Trickerion: Leyendas de Ilusión Trickerion: Meister der Magie 大魔术师:魔幻传奇 |
| BARCODE: | 5999138700171 |
| The item is in 1 cart In 41 wishlists In 15 collections This was seen 26817 times | |
What players say
How many players it plays best with · 139 votes on BoardGameGeek
- 1 2 2 say it plays best, 9 recommend it, 61 do not recommend it
- 2 18 18 say it plays best, 81 recommend it, 14 do not recommend it
- 3 40 40 say it plays best, 65 recommend it, 3 do not recommend it
- 4 78 78 say it plays best, 30 recommend it, 11 do not recommend it
- 4+ 0 0 say it plays best, 1 recommend it, 57 do not recommend it
Best Suggested Not recommended
uplay user ratings: No uplay reviews yet. Be the first!
A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.
Base game+Dark alley, This is a pinnacle of heavy strategy game. The theme is very shine through the artwork and the system, so embeded that player feel they are real competitive magician triving to perform their shows. Very very few euro games can be this thematic. Mechanically, The depth, the interaction, the punchline moment of this game is very tense. Your grand plan may be crushed anytime. Plan B C, D is a must have thing in this game to perform well. Very brilliant design. Looking forward to play the academy
10/10 for me. I love heavy euro games and this one hits all the right spots. I like that puzzle of planning your turns. On turn one im already planning what I'll do in turn 3 and 5. I love playing it with the Academy. I think this is to Trickerion what Fractures of time is to Anachrony. It adds just the right amount of extra layer of strategy without taking away the shine of the main game. Still have to try Arcane arts but looks lots of fun! Mindclash might just be my favourite, when it comes to boardgame design!!
Very thematic, rules are quite heavy but logical so after 1-2 turns the game becomes fluid. You really become an illusionist and it is very rewarding to play your tricks at the end of each turn. A lot of tension, a lot of fun, a lot of programming and anticipating the moves.
This is my favorite heavy game. Definitely hard to master but everything you do in the game is extremely fun and thematic. The way that resources is handled is the best I’ve seen in games and I’m surprised I don’t see it more. There is no constant grind for the right resources just a plan on how to use what you obtain so you can most efficiently do the things you want to do. The hidden action selection is also a great touch.
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