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Box of Unconditional Surrender! Western Campaigns — strategic board game by GMT Games for 2 players
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9.33
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2
30'
14
No necessary in-game text

Unconditional Surrender! Western Campaigns

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Unconditional Surrender! Western Campaigns is a strategic board game for 2 players with 30-minute playtime, covering WWII Western Europe campaigns.

A board game by Salvatore Vasta
Publisher: GMT Games
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Unconditional Surrender! Western Campaigns
The game game is in consignmentStock but only few copies are available The game game is in consignmentStock but only few copies are available
-20%
31,96€

Sale Price

IT 4,49€
Description Description
Unconditional Surrender! Western Campaigns (USWC) is an strategic-level game covering World War 2 campaigns fought between the Axis and Western Allied factions in Western Europe. With its emphasis on force projection, players focus on the big picture of managing their military forces. Using simple mechanics and low on-map counter density, players easily handle the action without complicated subsystems or tall stacks of counters.

Plucked from the game Unconditional Surrender! WW2 in Europe (USE), USWC provides shorter, smaller footprint scenarios for those wanting to play the Unconditional Surrender! design but lacking the space and time needed for the much larger USE. USWC also serves as an alternative way to teach it to other players. Owners of USE that have the space and time for it, do not have to buy this game. However, it may be worth it, if you are looking for something much more portable to bring somewhere else to play or for an inexpensive gift for a wargaming friend.

DESIGN HIGHLIGHTS:

Low On-Map Counter Density: The number of counters on the map is incredibly low.
Simple Stacking: No more than one of the same type of unit per hex.
No Factors on Counters: No combat or movement factors on counters.
Single Combat System: One combat resolution sequence and Combat Results Table covers all types of combat, yet the results differ for air or ground combat.
Integrated Movement & Combat System: Units move and fight in a combined activation.
Ergonomically Friendly: Easily fits in extremely limited gaming space.
"Use it or lose it." Economic System: Simple math with minimal record keeping.
Easy to Modify: The relatively simple mechanics make it easy to modify the game.
Unconditional Surrender! World War 2 in Europe Compatibility: The ground and air units, event markers, and combat system are the same in both games. The scenarios are similar except for the elements that were abstracted. If you later decide to play USE, you will have additional rules to learn but little to unlearn.

TIME SCALE: Monthly Turns
MAP SCALE: 30 to 40 miles per hex
UNIT SCALE: Army, Fleet, or Wing
NUMBER OF PLAYERS: 2

COMPONENT LIST
6 8.5"x11" maps
1 Countersheet
1 Rules Booklet
1 Play Book
2 11"x17" Player Aid cards
1 Faction Card
2 6-sided dice
Game Box

-description from designer
Additional information Additional information
Mechanics: Dice Rolling Simulation
Categories: War
Alternative names:
BARCODE: 817054013012
In 2 wishlists This was seen 2081 times
Description Description
Unconditional Surrender! Western Campaigns (USWC) is an strategic-level game covering World War 2 campaigns fought between the Axis and Western Allied factions in Western Europe. With its emphasis on force projection, players focus on the big picture of managing their military forces. Using simple mechanics and low on-map counter density, players easily handle the action without complicated subsystems or tall stacks of counters.

Plucked from the game Unconditional Surrender! WW2 in Europe (USE), USWC provides shorter, smaller footprint scenarios for those wanting to play the Unconditional Surrender! design but lacking the space and time needed for the much larger USE. USWC also serves as an alternative way to teach it to other players. Owners of USE that have the space and time for it, do not have to buy this game. However, it may be worth it, if you are looking for something much more portable to bring somewhere else to play or for an inexpensive gift for a wargaming friend.

DESIGN HIGHLIGHTS:

Low On-Map Counter Density: The number of counters on the map is incredibly low.
Simple Stacking: No more than one of the same type of unit per hex.
No Factors on Counters: No combat or movement factors on counters.
Single Combat System: One combat resolution sequence and Combat Results Table covers all types of combat, yet the results differ for air or ground combat.
Integrated Movement & Combat System: Units move and fight in a combined activation.
Ergonomically Friendly: Easily fits in extremely limited gaming space.
"Use it or lose it." Economic System: Simple math with minimal record keeping.
Easy to Modify: The relatively simple mechanics make it easy to modify the game.
Unconditional Surrender! World War 2 in Europe Compatibility: The ground and air units, event markers, and combat system are the same in both games. The scenarios are similar except for the elements that were abstracted. If you later decide to play USE, you will have additional rules to learn but little to unlearn.

TIME SCALE: Monthly Turns
MAP SCALE: 30 to 40 miles per hex
UNIT SCALE: Army, Fleet, or Wing
NUMBER OF PLAYERS: 2

COMPONENT LIST
6 8.5"x11" maps
1 Countersheet
1 Rules Booklet
1 Play Book
2 11"x17" Player Aid cards
1 Faction Card
2 6-sided dice
Game Box

-description from designer
Additional information Additional information
Mechanics: Dice Rolling Simulation
Categories: War
Alternative names:
BARCODE: 817054013012
In 2 wishlists This was seen 2081 times

What players say

uplay user ratings: No uplay reviews yet. Be the first!

A selection of reviews rated 8 or higher. BoardGameGeek. BGG ratings are not included in the uplay average.

Knightfast BGG user
10.0/10

Nice little scenarios; most need some thought, and the maps & associated bits fit nicely on hotel desks/tables which makes it great for the average travelling IT gamer who spends far too much time in sh*tty hotels.....

DuncanTMS BGG user
9.0/10

I acquired the little brother USE because I wanted to see the rules of the game simplified or rather which rules would no longer be applied. I wondered if the original game's concept would suffer as a result. Well no, the pleasure is still there, the world at war on the western front of Europe by S.Vasta is immersive, the reflection is still just as pleasant. One minor drawback: the rulebook could use more visual aids.

Scifi66 BGG user
9.0/10

++It's clever. Designed for short scenarios using a slightly modified version of USE's rules. Based purely on those terms, this title delivers in spades, scenarios range from as little as 15-30 minutes upwards and suit small tables. +Useful as a way of onboarding into the full USE system [I played one full game online and found understanding the system difficult] +Very reasonable price point and good quality production +Portable

Ben_Bos BGG user
8.1/10

This is the smaller scenarios part republished of the main game. A bit of a let down for me now

pkamppur BGG user
8.0/10

After a few learning games, seems really promising. Some complexity, but manageable. Combat is fast-paced which I like. I need to go through all the scenarios, but very much looking forward to that. All in all I'm hoping this is a reasonably fast playing hex and counter game with interesting scenarios. There's the upgrade path to the full USE game, but I'm not likely to take that :D

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